/* * Author: KoffeinFlummi and esteldunedain * Adds the PFEH * * Arguments: * None * * Return Value: * None * * Public: No */ #include "script_component.hpp" //Reset forces array GVAR(GForces) = []; GVAR(GForces_Index) = 0; // Setup ppEffect GVAR(GForces_CC) = ppEffectCreate ["ColorCorrections", 4215]; GVAR(GForces_CC) ppEffectEnable true; GVAR(GForces_CC) ppEffectForceInNVG true; GVAR(GForces_CC) ppEffectAdjust [1,1,0,[0,0,0,1],[0,0,0,0],[1,1,1,1],[10,10,0,0,0,0.1,0.5]]; GVAR(GForces_CC) ppEffectCommit 0.4; GVAR(lastUpdateTime) = 0; GVAR(oldVel) = [0,0,0]; GVAR(pfID) = [DFUNC(pfhUpdateGForces), 0, []] call CBA_fnc_addPerFrameHandler;