#include "script_component.hpp" ADDON = false; PREP(setToRender); PREP(render); PREP(renderIcon); PREP(renderMenu); PREP(probe); PREP(rotateVectLineGetMap); PREP(rotateVectLine); PREP(keyDown); PREP(keyDownSelfAction); PREP(keyUp); PREP(keyUpSelfAction); PREP(compileMenu); PREP(compileMenuSelfAction); PREP(addAction); PREP(removeAction); GVAR(toRender) = []; GVAR(keyDown) = false; GVAR(keyDownSelfAction) = false; GVAR(keyDownTime) = 0; GVAR(lastTime) = diag_tickTime; GVAR(rotationAngle) = 0; GVAR(selectedAction) = {}; GVAR(actionSelected) = false; GVAR(selectedTarget) = objNull; GVAR(filter) = []; GVAR(menuDepthPath) = []; GVAR(renderDepth) = 0; GVAR(lastRenderDepth) = 0; GVAR(vecLineMap) = []; GVAR(lastPos) = [0,0,0]; GVAR(currentOptions) = []; GVAR(lastPath) = []; GVAR(expanded) = false; GVAR(maxRenderDepth) = 0; GVAR(startHoverTime) = diag_tickTime; GVAR(iconCtrls) = []; GVAR(iconCount) = 0; GVAR(objectActionsHash) = HASH_CREATE; GVAR(uidCounter) = 0; ADDON = true;