#include "..\script_component.hpp" /* * Author: mharis001, Glowbal, PabstMirror * Handles the respawning of a unit by resetting necessary variables. * * Arguments: * 0: Unit * 1: Corpse * * Return Value: * None * * Example: * [newUnit, oldUnit] call ace_field_rations_fnc_handleRespawn * * Public: No */ params ["_unit", "_corpse"]; TRACE_2("Handle Respawn",_unit,_corpse); if !(local _unit) exitWith {}; _unit setVariable [QXGVAR(thirst), 0]; _unit setVariable [QXGVAR(hunger), 0];