#include "..\script_component.hpp" /* * Author: KoffeinFlummi * Checks if a unit is near an engineering vehicle. * * Arguments: * 0: Unit * * Return Value: * Is near engineering vehicle * * Example: * [unit] call ace_repair_fnc_isNearRepairVehicle * * Public: Yes */ #define CHECK_OBJECTS(var) ((var) findIf {alive _x && {[_x] call FUNC(isRepairVehicle)}} != -1) params ["_unit"]; TRACE_1("params",_unit); private _fnc_check = { private _nearObjects = nearestObjects [_unit, ["Air", "LandVehicle", "Slingload_base_F"], 20]; CHECK_OBJECTS(_nearObjects) }; [[], _fnc_check, _unit, QGVAR(nearRepairVehicleCache), NEAR_REPAIR_VEHICLE_CACHE_EXPIRY] call EFUNC(common,cachedCall);