#include "..\script_component.hpp" /* * Author: Glowbal * Use Equipment items if any is available. * * Arguments: * 0: Unit * 1: Item classnames * * Return Value: * [Had Item to Use , Array of units that used the items ] * * Example: * [unit, ["classname1", "classname2"]] call ace_repair_fnc_useItems * * Public: Yes */ params ["_unit", "_items"]; TRACE_2("params",_unit,_items); private _itemsUsedBy = []; { // handle a one of type use item if (_x isEqualType []) then { { private _itemUsedInfo = [_unit, _x] call FUNC(useItem); if (_itemUsedInfo select 0) exitWith { _itemsUsedBy pushback [(_itemUsedInfo select 1), _x]}; } forEach _x; }; // handle required item if (_x isEqualType "") then { private _itemUsedInfo = [_unit, _x] call FUNC(useItem); if (_itemUsedInfo select 0) exitWith { _itemsUsedBy pushback [(_itemUsedInfo select 1), _x]}; }; } forEach _items; [count _items == count _itemsUsedBy, _itemsUsedBy];