#include "..\script_component.hpp" #include "\a3\ui_f\hpp\defineDIKCodes.inc" /* * Author: Nelson Duarte, kymckay * Updates spectator UI help element * * Note that there are some redundant conditions in this file * This is intentional, since controls appear via priority que * The overhead is minimal * * Arguments: * None * * Return Value: * None * * Example: * [] call ace_spectator_fnc_ui_updateHelp * * Public: No */ #define MAX_CONTROLS_HELP_ENTRIES 12 if !(GVAR(uiHelpVisible)) exitWith {}; private _cameraMode = GVAR(camMode); private _availableModes = GVAR(availableModes); private _hasTarget = !isNull GVAR(camFocus); private _controls = []; // When not in first person, camera rotation applies if (_cameraMode != MODE_FPS) then { _controls pushback ["[RMB]", localize "STR_A3_Spectator_Helper_CameraRotation"]; }; // When in free camera, focus/un-focus with LMB if (_cameraMode == MODE_FREE) then { if (_hasTarget) then { _controls pushBack ["[LMB]", localize "STR_A3_Spectator_Helper_Unfocus"]; } else { _controls pushBack ["[LMB]", localize "STR_A3_Spectator_Helper_Focus"]; }; }; // When the camera has a focus, switch mode applies (if other modes are available) if (_hasTarget && {count _availableModes > 1}) then { _controls pushBack [ format ["[%1]", toUpper ([DIK_SPACE] call CBA_fnc_localizeKey)], localize "STR_A3_Spectator_Helper_CameraMode" ]; }; if (_cameraMode == MODE_FREE) then { _controls pushback [ format ["[%1/%2]", [DIK_W] call CBA_fnc_localizeKey, [DIK_S] call CBA_fnc_localizeKey], localize "STR_A3_Spectator_Helper_Movement" ]; _controls pushback [ format ["[%1/%2]", [DIK_A] call CBA_fnc_localizeKey, [DIK_D] call CBA_fnc_localizeKey], localize "STR_A3_Spectator_Helper_Strafing" ]; _controls pushback [ format ["[%1/%2]", [DIK_Q] call CBA_fnc_localizeKey, [DIK_Z] call CBA_fnc_localizeKey], localize "STR_A3_Spectator_Helper_Height" ]; } else { _controls pushback [ format ["[%1]", toUpper ([DIK_RIGHT] call CBA_fnc_localizeKey)], localize LSTRING(nextUnit) ]; _controls pushback [ format ["[%1]", toUpper ([DIK_LEFT] call CBA_fnc_localizeKey)], localize LSTRING(prevUnit) ]; }; if (_cameraMode != MODE_FPS) then { _controls pushback [ format ["[%1]", ([DIK_N] call CBA_fnc_localizeKey)], localize LSTRING(nextVis) ]; }; _controls pushBack [ format ["[%1]", toUpper ([DIK_BACK] call CBA_fnc_localizeKey)], localize "STR_A3_Spectator_Helper_Interface" ]; _controls pushBack [ format ["[%1]", [DIK_F1] call CBA_fnc_localizeKey], localize "STR_A3_Spectator_Helper_Controls" ]; // Too many controls in the UI, leave these out? // _controls pushBack [ // format ["[%1]", [DIK_M] call CBA_fnc_localizeKey], // localize "str_usract_map" // ]; // _controls pushBack [ // format ["[%1]", [DIK_I] call CBA_fnc_localizeKey], // localize LSTRING(uiIcons) // ]; // _controls pushBack [ // format ["[%1]", [DIK_O] call CBA_fnc_localizeKey], // localize LSTRING(uiProjectiles) // ]; if (_cameraMode == MODE_FREE) then { _controls pushBack ["[LSHIFT]", localize "STR_A3_Spectator_Helper_Shift"]; _controls pushBack ["[LALT]", localize LSTRING(camSlow)]; }; if (count _controls > MAX_CONTROLS_HELP_ENTRIES) then { _controls resize MAX_CONTROLS_HELP_ENTRIES; }; disableSerialization; // This function could run scheduled as a result of public API private _help = CTRL_HELP; _help ctrlEnable false; _help lnbSetColumnsPos [0, 0.45]; lnbClear _help; { _help lnbAddRow _x; _help lnbSetColor [[_forEachIndex, 0], [0.75,0.6,0,1]]; } forEach _controls; // Set height based on number of rows private _newH = (GVAR(uiHelpH) / MAX_CONTROLS_HELP_ENTRIES) * count _controls; private _newY = safezoneY + safezoneH - _newH; (ctrlPosition _help) params ["_newX","","_newW"]; { _x ctrlSetPosition [_newX, _newY, _newW, _newH]; _x ctrlCommit 0.15; } forEach [CTRL_HELP_BACK, _help];