#include "script_component.hpp" class CfgPatches { class ADDON { units[] = {}; weapons[] = {}; requiredVersion = REQUIRED_VERSION; requiredAddons[] = {"ace_interaction"}; author[] = {"commy2","esteldunedain"}; authorUrl = "https://github.com/commy2/"; VERSION_CONFIG; }; }; #include "CfgEventHandlers.hpp" #include "CfgSounds.hpp" #include "CfgVehicles.hpp" class ACE_Settings { //Time to move a round from one magazine to another class GVAR(TimePerAmmo) { value = 1.5; typeName = "SCALAR"; }; //Time to swap between magazines when repacking class GVAR(TimePerMagazine) { value = 2.0; typeName = "SCALAR"; }; //Time to relink 2 belts together class GVAR(TimePerBeltLink) { value = 8.0; typeName = "SCALAR"; }; };