#include "script_component.hpp" ADDON = false; PREP_RECOMPILE_START; #include "XEH_PREP.hpp" PREP_RECOMPILE_END; #include "initSettings.sqf" GVAR(ActNamespace) = [] call CBA_fnc_createNamespace; GVAR(ActSelfNamespace) = [] call CBA_fnc_createNamespace; // Event handlers for all interact menu controls DFUNC(handleMouseMovement) = { if (GVAR(cursorKeepCentered)) then { GVAR(cursorPos) = GVAR(cursorPos) vectorAdd [_this select 1, _this select 2, 0] vectorDiff [0.5, 0.5, 0]; setMousePosition [0.5, 0.5]; } else { GVAR(cursorPos) = [_this select 1, _this select 2, 0]; }; }; DFUNC(handleMouseButtonDown) = { if !(GVAR(actionOnKeyRelease)) then { [GVAR(openedMenuType),true] call FUNC(keyUp); }; }; GVAR(keyDown) = false; GVAR(keyDownSelfAction) = false; GVAR(keyDownTime) = 0; GVAR(openedMenuType) = -1; GVAR(lastTime) = diag_tickTime; GVAR(rotationAngle) = 0; GVAR(selectedAction) = [[],[]]; GVAR(actionSelected) = false; GVAR(selectedTarget) = objNull; GVAR(menuDepthPath) = []; GVAR(lastPos) = [0,0,0]; GVAR(currentOptions) = []; GVAR(lastPath) = []; GVAR(expanded) = false; GVAR(startHoverTime) = diag_tickTime; GVAR(expandedTime) = diag_tickTime; // reset on mission load addMissionEventHandler ["Loaded", { GVAR(startHoverTime) = 0; GVAR(expandedTime) = 0; }]; GVAR(iconCtrls) = []; GVAR(iconCount) = 0; GVAR(collectedActionPoints) = []; GVAR(foundActions) = []; GVAR(lastTimeSearchedActions) = -1000; // Init zeus menu [] call FUNC(compileMenuZeus); ADDON = true;