#include "..\script_component.hpp" /* * Author: Brett Mayson * Patch a wheel that is not on a vehicle * * Arguments: * 0: Unit that does the patching * 1: Wheel to patch * * Return Value: * None * * Example: * [unit, vehicle] call ace_repair_fnc_patchRemovedWheel * * Public: No */ params ["_unit", "_target"]; [_unit, "Acts_carFixingWheel"] call EFUNC(common,doAnimation); private _wheelDamage = (damage _target) - GVAR(patchWheelMaximumRepair); [ceil (_wheelDamage / 0.05) * GVAR(patchWheelTime), [_target], {}, {}, LLSTRING(PatchingWheel), { params ["_args"]; _args params ["_target"]; private _damage = damage _target; private _iterationsRemaining = ceil ((_damage - GVAR(patchWheelMaximumRepair)) / 0.05) - 1; if ((_totalTime - _elapsedTime) > _iterationsRemaining * GVAR(patchWheelTime)) exitWith {true}; _damage = (_damage - 0.05) max GVAR(patchWheelMaximumRepair); _target setDamage _damage; _damage > GVAR(patchWheelMaximumRepair) }] call ace_common_fnc_progressBar;