--- layout: wiki title: Night Vision Framework description: Explains how to set-up night vision goggles with ACE3 night vision system. group: framework order: 5 parent: wiki mod: ace version: major: 3 minor: 12 patch: 0 ---
Note:

Changed in 3.12.0.

## 1. Config Values ```cpp class CfgWeapons { class myNightVision: NVGoggles { scope = 1; modelOptics = ""; author = ECSTRING(common,ACETeam); descriptionShort = "Biocular nightvision goggles"; displayName = "NV Goggles (Bio)"; ace_nightvision_border = QPATHTOF(data\nvg_mask_binos_4096.paa); // Edge mask for different tube configurations. Three types: mono, bino and quad. ace_nightvision_bluRadius = 0.13; // Edge blur radius. ace_nightvision_colorPreset[] = {0, {0.0, 0.0, 0.0, 0.0}, {1.3, 1.2, 0.0, 0.9}, {6, 1, 1, 0.0}}; // Green preset ace_nightvision_eyeCups = 1; // Does have eyecups. ace_nightvision_generation = 4; // Generation 4. Affects image quality. }; }; ``` ## 2. Color Presets Additional color presets ```cpp ace_nightvision_colorPreset[] = {0.0, {0.0, 0.0, 0.0, 0.0}, {1.1, 0.8, 1.9, 0.9}, {1, 1, 6, 0.0}}; // White Phosphor Preset ``` ## 3. Brightness Limits ```cpp ace_nightvision_const_maxBrightness = 0; // Defaults, change at your leisure ace_nightvision_const_minBrightness = -6; ```