/** * fn_sendDisplayMessageTo.sqf * @Descr: Displays a message on locality of receiver * @Author: Glowbal * * @Arguments: [receiver OBJECT, title STRING, content STRING, type NUMBER (Optional)] * @Return: void * @PublicAPI: true */ #include "script_component.hpp" private ["_reciever","_title","_content","_type", "_parameters", "_localizationArray"]; _reciever = [_this, 0, ObjNull,[ObjNull]] call BIS_fnc_Param; _title = [_this, 1, "",[""]] call BIS_fnc_Param; _content = [_this, 2, "",[""]] call BIS_fnc_Param; _type = [_this, 3, 0,[0]] call BIS_fnc_Param; _parameters = [_this, 4, [], [[]]] call BIS_fnc_Param; if (isPlayer _reciever) then { if (!local _reciever) then { [_this, QUOTE(FUNC(sendDisplayMessageTo)), _reciever, false] call EFUNC(common,execRemoteFnc); } else { if (isLocalized _title) then { _title = localize _title; }; if (isLocalized _content) then { _content = localize _content; }; _localizationArray = [_title]; { _localizationArray pushback _x; }foreach _parameters; _title = format _localizationArray; _localizationArray = [_content]; { _localizationArray pushback _x; }foreach _parameters; _content = format _localizationArray; [_title,_content,_type] call EFUNC(gui,displayMessage); }; };