//#define DEBUG_MODE_FULL #include "script_component.hpp" TRACE_1("enter", _this); #define __LOCKONTIMERANDOM 2 // Deviation in lock on time if((count _this) > 0) then { uiNameSpace setVariable ['ACE_RscOptics_javelin',_this select 0]; }; ACE_player setVariable ["ace_missileguidance_target",nil, false]; __JavelinIGUISeek ctrlSetTextColor __ColorGray; __JavelinIGUINFOV ctrlSetTextColor __ColorGray; __JavelinIGUITargeting ctrlShow false; __JavelinIGUITargetingConstrains ctrlShow false; __JavelinIGUITargetingGate ctrlShow false; __JavelinIGUITargetingLines ctrlShow false; uiNameSpace setVariable [QGVAR(arguments), [ 0, // Last runtime objNull, // currentTargetObject 0, // Run Time 0, // Lock Time 0, // Sound timer (random __LOCKONTIMERANDOM), // random lock time addition -1 ] ]; _pfh_handle = uiNamespace getVariable ["ACE_RscOptics_javelin_PFH", nil]; if(isNil "_pfh_handle") then { _pfh_handle = [FUNC(onOpticDraw), 0, []] call CBA_fnc_addPerFrameHandler; uiNamespace setVariable["ACE_RscOptics_javelin_PFH", _pfh_handle]; };