class CBA_Extended_EventHandlers; #define XEH_INHERITED class EventHandlers {class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers {};} class CfgVehicles { class House; class House_Small_F; class Strategic; class House_EP1: House {}; class Land_Benzina_schnell: House { XEH_INHERITED; EGVAR(refuel,hooks)[] = {{-1.5,-3.93,-1.25}, {2.35,-3.93,-1.25}}; EGVAR(refuel,fuelCargo) = REFUEL_INFINITE_FUEL; class ACE_Actions { class ACE_MainActions { displayName = ECSTRING(interaction,MainAction); position = "[0,-3.93,-1.25]"; distance = 5; condition = "true"; }; }; }; class Land_A_FuelStation_Feed: Strategic { XEH_INHERITED; EGVAR(refuel,hooks)[] = {{-0.34,0,0}, {0.34,0,0}}; EGVAR(refuel,fuelCargo) = REFUEL_INFINITE_FUEL; }; class Land_Ind_FuelStation_Feed_EP1: House_EP1 { XEH_INHERITED; EGVAR(refuel,hooks)[] = {{-0.34,0,0}, {0.34,0,0}}; EGVAR(refuel,fuelCargo) = REFUEL_INFINITE_FUEL; }; class Land_FuelStation_Feed_PMC: Strategic { XEH_INHERITED; EGVAR(refuel,hooks)[] = {{-0.34,0,0}, {0.34,0,0}}; EGVAR(refuel,fuelCargo) = REFUEL_INFINITE_FUEL; }; class FuelStation: House_Small_F { XEH_INHERITED; EGVAR(refuel,hooks)[] = {{1.25, .2, -1.1}}; EGVAR(refuel,fuelCargo) = REFUEL_INFINITE_FUEL; class ACE_Actions { class ACE_MainActions { displayName = ECSTRING(interaction,MainAction); position = "[1.25, .2, -1]"; distance = 5; condition = "true"; }; }; }; class WarfareBBaseStructure; class Base_WarfareBVehicleServicePoint: WarfareBBaseStructure { // "vehicle service point" (a conex /w barrels) - need hooks??? XEH_INHERITED; }; };