#include "..\script_component.hpp" /* * Author: PabstMirror * Loads a magazine into a CSW from a magazine carried by or next to the player. * * Arguments: * 0: CSW * 1: Turret * 2: Unit Carried Magazine * 3: Magazine source * 4: Unit doing the action * * Return Value: * None * * Example: * [cursorTarget, [0], "ACE_csw_100Rnd_127x99_mag_red", player, player] call ace_csw_fnc_reload_loadMagazine * * Public: No */ params ["_vehicle", "_turret", "_carryMag", "_magSource", "_unit"]; TRACE_5("loadMagazine",_vehicle,_turret,_carryMag,_magSource,_unit); private _timeToLoad = 1; private _config = configOf _vehicle >> QUOTE(ADDON) >> "ammoLoadTime"; if (!isNull _config) then { _timeToLoad = getNumber _config; }; private _displayName = format [LLSTRING(loadX), getText (configFile >> "CfgMagazines" >> _carryMag >> "displayName")]; private _onFinish = { (_this select 0) params ["_vehicle", "_turret", "_carryMag", "_magSource", "_unit"]; TRACE_5("load progressBar finish",_vehicle,_turret,_carryMag,_magSource,_unit); ([_vehicle, _turret, _carryMag, _magSource] call FUNC(reload_canLoadMagazine)) params ["", "", "_neededAmmo", ""]; if (_neededAmmo <= 0) exitWith { ERROR_1("Can't load ammo - %1",_this); }; // Figure out what we can add from the magazines we have private _bestAmmoToSend = -1; { _x params ["_xMag", "_xAmmo"]; if (_xMag == _carryMag) then { if ((_bestAmmoToSend == -1) || {(_xAmmo > _bestAmmoToSend) && {_xAmmo <= _neededAmmo}}) then { _bestAmmoToSend = _xAmmo; }; }; } forEach (if (_magSource isKindOf "CAManBase") then {magazinesAmmo _magSource} else {magazinesAmmoCargo _magSource}); if (_bestAmmoToSend == -1) exitWith {ERROR_2("No ammo [%1 - %2]?",_xMag,_bestAmmoToSend);}; [_magSource, _carryMag, _bestAmmoToSend] call EFUNC(common,removeSpecificMagazine); if (_bestAmmoToSend == 0) exitWith {}; // Workaround for removeSpecificMagazine and WeaponHolders being deleted when empty, give back to the unit if the weapon holder was deleted // TODO: Pass type and position of deleted object to create a new one // TODO: Use '_magSource getEntityInfo 14' in 2.18 and the isSetForDeletion flag to execute in same frame [{ params ["_magSource", "_unit", "_args"]; if (isNull _magSource) then { _args pushBack _unit; }; TRACE_1("calling addTurretMag event",_args); [QGVAR(addTurretMag), _args] call CBA_fnc_globalEvent; }, [_magSource, _unit, [_vehicle, _turret, _magSource, _carryMag, _bestAmmoToSend]]] call CBA_fnc_execNextFrame; }; [ TIME_PROGRESSBAR(_timeToLoad), [_vehicle, _turret, _carryMag, _magSource], _onFinish, {TRACE_1("load progressBar fail",_this);}, _displayName, {((_this select 0) call FUNC(reload_canLoadMagazine)) select 0}, ["isNotInside"] ] call EFUNC(common,progressBar);