/*
 * Author: KoffeinFlummi, Commy2, Ruthberg
 * Check if weapon optics changed and reset zeroing if needed
 *
 * Arguments:
 * 0: Player <OBJECT>
 *
 * Return Value:
 * None
 *
 * Example:
 * [player] call ace_scopes_fnc_inventoryCheck
 *
 * Public: No
 */
#include "script_component.hpp"

params ["_player"];

private _adjustment = ACE_player getVariable [QGVAR(Adjustment), [[0, 0, 0], [0, 0, 0], [0, 0, 0]]];
private _updateAdjustment = false;

private _newOptics = [_player] call FUNC(getOptics);
{
    if (_newOptics select _forEachIndex != _x) then {
        private _opticConfig = configFile >> "CfgWeapons" >> (_newOptics select _forEachIndex);
        private _opticType = getNumber(_opticConfig >> "ItemInfo" >> "opticType");
        private _maxVertical = [];
        private _verticalIncrement = -1;
        private _maxHorizontal = [];
        private _horizontalIncrement = -1;
        if (GVAR(simplifiedZeroing)) then {
            private _maxDistanceZoomMax = 300;
            private _maxDiscreteDistanceSize = 0;
            {
                _maxDistanceZoomMax = _maxDistanceZoomMax max (getNumber ( _x >> "distanceZoomMax"));
                _maxDiscreteDistanceSize = _maxDiscreteDistanceSize max (count getArray (_x >> "discreteDistance"));
            } forEach ("isArray (_x >> 'discreteDistance')" configClasses (_opticConfig >> "ItemInfo" >> "OpticsModes"));
            if (_maxDiscreteDistanceSize < 2 && {getNumber (_opticConfig >> "ACE_ScopeAdjust_VerticalIncrement") != 0}) then {
                _maxVertical = [50, _maxDistanceZoomMax];
                _verticalIncrement = 50;
            } else {
                _maxVertical = [0, 0];
                _verticalIncrement = 0;
            };
            _maxHorizontal = [0, 0];
            _horizontalIncrement = 0;
        } else {
            if (isNumber (_opticConfig >> "ACE_ScopeAdjust_VerticalIncrement")) then {
                _verticalIncrement = getNumber (_opticConfig >> "ACE_ScopeAdjust_VerticalIncrement");
            };
            if (isNumber (_opticConfig >> "ACE_ScopeAdjust_HorizontalIncrement")) then {
                _horizontalIncrement = getNumber (_opticConfig >> "ACE_ScopeAdjust_HorizontalIncrement");
            };
            if (isArray (_opticConfig >> "ACE_ScopeAdjust_Vertical")) then {
                _maxVertical = getArray (_opticConfig >> "ACE_ScopeAdjust_Vertical");
            };
            if (isArray (_opticConfig >> "ACE_ScopeAdjust_Horizontal")) then {
                _maxHorizontal = getArray (_opticConfig >> "ACE_ScopeAdjust_Horizontal");
            };
            if (GVAR(forceUseOfAdjustmentTurrets) && _opticType == 2) then {
                if (_maxVertical   isEqualTo []) then { _maxVertical   = [-4, 30]; };
                if (_maxHorizontal isEqualTo []) then { _maxHorizontal = [-6,  6]; };
                if (_verticalIncrement   == -1) then { _verticalIncrement   = 0.1; };
                if (_horizontalIncrement == -1) then { _horizontalIncrement = 0.1; };
            } else {
                if (_maxVertical   isEqualTo []) then { _maxVertical   = [0, 0]; };
                if (_maxHorizontal isEqualTo []) then { _maxHorizontal = [0, 0]; };
                if (_verticalIncrement   == -1) then { _verticalIncrement   = 0; };
                if (_horizontalIncrement == -1) then { _horizontalIncrement = 0; };
            };
        };
        (GVAR(scopeAdjust) select _forEachIndex) set [0, _maxVertical];
        (GVAR(scopeAdjust) select _forEachIndex) set [1, _verticalIncrement];
        (GVAR(scopeAdjust) select _forEachIndex) set [2, _maxHorizontal];
        (GVAR(scopeAdjust) select _forEachIndex) set [3, _horizontalIncrement];
        GVAR(canAdjustElevation) set [_forEachIndex, (_verticalIncrement > 0) && !(_maxVertical isEqualTo [0, 0])];
        GVAR(canAdjustWindage) set [_forEachIndex, (_horizontalIncrement > 0) && !(_maxHorizontal isEqualTo [0, 0])];
    };
} forEach GVAR(Optics);

private _newGuns = [primaryWeapon _player, secondaryWeapon _player, handgunWeapon _player];
{
    if ((_newOptics select _x) != (GVAR(Optics) select _x) || (_newGuns select _x != GVAR(Guns) select _x)) then {
        GVAR(baseAngle) set [_x, [_player, _x, _newGuns select _x, _newOptics select _x] call FUNC(getBaseAngle)]; 
        GVAR(boreHeight) set [_x, [_player, _x, _newGuns select _x, _newOptics select _x] call FUNC(getBoreHeight)];

        if ((_newOptics select _x) == "") then {
            // Check if the weapon comes with an integrated optic     
            private _weaponConfig = configFile >> "CfgWeapons" >> (_newGuns select _x); 
            private _maxVertical = [0, 0];
            private _verticalIncrement = 0;
            private _maxHorizontal = [0, 0];
            private _horizontalIncrement = 0;
            if (GVAR(simplifiedZeroing)) then {
                private _maxZeroing = 300 max (getNumber (_weaponConfig >> "maxZeroing"));
                private _maxDiscreteDistanceSize = count getArray (configFile >> "CfgWeapons" >> (_newGuns select _x) >> "discreteDistance");
                if (_maxDiscreteDistanceSize < 2 && {getNumber (_weaponConfig >> "ACE_ScopeAdjust_VerticalIncrement") != 0}) then {
                    _maxVertical = [50, _maxZeroing];
                    _verticalIncrement = 50;
                };
            } else {
                _verticalIncrement = getNumber (_weaponConfig >> "ACE_ScopeAdjust_VerticalIncrement");
                _horizontalIncrement = getNumber (_weaponConfig >> "ACE_ScopeAdjust_HorizontalIncrement");
                _maxVertical = getArray (_weaponConfig >> "ACE_ScopeAdjust_Vertical");
                _maxHorizontal = getArray (_weaponConfig >> "ACE_ScopeAdjust_Horizontal");
            };
            TRACE_5("",_newGuns select _x,_verticalIncrement,_horizontalIncrement,_maxVertical,_maxHorizontal);
            (GVAR(scopeAdjust) select _x) set [0, _maxVertical];
            (GVAR(scopeAdjust) select _x) set [1, _verticalIncrement];
            (GVAR(scopeAdjust) select _x) set [2, _maxHorizontal];
            (GVAR(scopeAdjust) select _x) set [3, _horizontalIncrement];
            GVAR(canAdjustElevation) set [_x, (_verticalIncrement > 0) && !(_maxVertical isEqualTo [0, 0])];
            GVAR(canAdjustWindage) set [_x, (_horizontalIncrement > 0) && !(_maxHorizontal isEqualTo [0, 0])];
        };
        
        // The optic or the weapon changed, reset the adjustment
        private _persistentZero = profileNamespace getVariable [format[QGVAR(PersistentZero_%1_%2), _newGuns select _x, _newOptics select _x], 0];
        ((GVAR(scopeAdjust) select _x) select 0) params ["_minElevation", "_maxElevation"];
        if (!(_persistentZero isEqualType 0) || {_persistentZero < _minElevation || _persistentZero > _maxElevation}) then {
            _persistentZero = 0;
        };
        private _defaultElevation = [0, 300] select GVAR(simplifiedZeroing);
        if (!((_adjustment select _forEachIndex) isEqualTo [_defaultElevation, 0, _persistentZero])) then {
            _adjustment set [_forEachIndex, [_defaultElevation, 0, _persistentZero]];
            _updateAdjustment = true;
        };
    }
} forEach [0, 1, 2];

if (_updateAdjustment) then {
    [ACE_player, QGVAR(Adjustment), _adjustment, 0.5] call EFUNC(common,setVariablePublic);
};

GVAR(Optics) = _newOptics;
GVAR(Guns) = _newGuns;