class CfgWeapons {
    class ItemCore;
    class Uniform_Base: ItemCore {
        ACE_GForceCoef = 1;
    };

    class U_B_PilotCoveralls: Uniform_Base {
        ACE_GForceCoef = 0.8;
    };
    class U_I_pilotCoveralls: Uniform_Base {
        ACE_GForceCoef = 0.8;
    };
    class U_O_PilotCoveralls: Uniform_Base {
        ACE_GForceCoef = 0.8;
    };
};