version=12;
class Mission
{
	addOns[]=
	{
		"A3_Characters_F_BLUFOR",
		"a3_characters_f",
		"a3_map_stratis",
		"A3_armor_f_beta_APC_Tracked_02",
		"A3_Characters_F_INDEP",
		"ace_vehiclelock",
		"A3_Soft_F_MRAP_01",
		"A3_Soft_F_Car",
		"ace_map",
		"A3_Static_F_Gamma_AA",
		"A3_Static_F_Mortar_01",
		"A3_Static_F_Gamma",
		"a3_static_f",
		"ace_captives",
		"A3_Armor_F_Slammer",
		"A3_Air_F_Beta_Heli_Attack_01",
		"ace_medical",
		"ace_common",
		"A3_Weapons_F_Ammoboxes",
		"A3_Armor_F_EPB_APC_tracked_03",
		"A3_Air_F_Heli_Light_01",
		"A3_Air_F_Beta_Heli_Transport_01",
		"A3_Armor_F_T100K",
		"A3_Boat_F_Boat_Armed_01",
		"A3_Boat_F_Civilian_Boat",
		"A3_Boat_F_Boat_Transport_01",
		"A3_Characters_F_Gamma",
		"A3_Air_F_Gamma_UAV_02",
		"A3_Static_F_Gamma_AT"
	};
	addOnsAuto[]=
	{
		"A3_Characters_F_BLUFOR",
		"a3_characters_f",
		"A3_Characters_F_INDEP",
		"ace_vehiclelock",
		"ace_captives",
		"A3_Air_F_Gamma_UAV_02",
		"A3_Characters_F_Gamma",
		"A3_Soft_F_MRAP_01",
		"A3_Soft_F_Car",
		"A3_Static_F_Gamma_AA",
		"A3_Static_F_Mortar_01",
		"A3_Static_F_Gamma",
		"a3_static_f",
		"A3_Armor_F_Slammer",
		"ace_medical",
		"ace_common",
		"A3_Weapons_F_Ammoboxes",
		"A3_Armor_F_EPB_APC_tracked_03",
		"A3_Air_F_Beta_Heli_Attack_01",
		"A3_Air_F_Heli_Light_01",
		"A3_Air_F_Beta_Heli_Transport_01",
		"A3_Armor_F_T100K",
		"A3_Boat_F_Boat_Armed_01",
		"A3_Boat_F_Civilian_Boat",
		"A3_Boat_F_Boat_Transport_01",
		"A3_Static_F_Gamma_AT",
		"a3_map_stratis"
	};
	randomSeed=709402;
	class Intel
	{
		startWeather=0;
		startWind=0;
		startWaves=0.099999994;
		forecastWeather=0;
		forecastWind=0;
		forecastWaves=0.099999994;
		forecastLightnings=0.099999994;
		year=2035;
		month=7;
		day=6;
		hour=12;
		minute=0;
		startFogDecay=0.013;
		forecastFogDecay=0.013;
	};
	class Groups
	{
		items=19;
		class Item0
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={1716.1971,5.5,5752.0244};
					azimut=-50.831005;
					id=0;
					side="WEST";
					vehicle="B_Soldier_F";
					player="PLAY CDG";
					leader=1;
					skill=0.60000002;
					init="this addItem ""ACE_key_civ""";
					description="Keys For CD";
					syncId=0;
					synchronizations[]={3};
				};
			};
		};
		class Item1
		{
			side="GUER";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={1709.5989,5.5,5740.709};
					azimut=-67.220284;
					id=1;
					side="GUER";
					vehicle="I_soldier_F";
					player="PLAY CDG";
					leader=1;
					skill=0.60000002;
					init="this addItem ""ACE_key_east""";
					description="Keys for AB";
					syncId=1;
					synchronizations[]={2};
				};
			};
		};
		class Item2
		{
			side="LOGIC";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={1712.0765,5.5,5743.5811};
					id=2;
					side="LOGIC";
					vehicle="ACE_VehicleLock_ModuleSyncedAssign";
					leader=1;
					lock="UNLOCKED";
					skill=0.60000002;
					syncId=2;
					synchronizations[]={1,6};
				};
			};
		};
		class Item3
		{
			side="LOGIC";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={1714.5892,5.5,5748.7002};
					id=3;
					side="LOGIC";
					vehicle="ACE_VehicleLock_ModuleSyncedAssign";
					leader=1;
					lock="UNLOCKED";
					skill=0.60000002;
					syncId=3;
					synchronizations[]={7,0};
				};
			};
		};
		class Item4
		{
			side="LOGIC";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={1715.7699,5.5,5745.752};
					class args
					{
						items=3;
						class Item0
						{
							value="1";
							parentCls="ACE_VehicleLock_ModuleSetup";
							typeName="LockVehicleInventory";
						};
						class Item1
						{
							value="0";
							parentCls="ACE_VehicleLock_ModuleSetup";
							typeName="SetLockState";
						};
						class Item2
						{
							value="15";
							parentCls="ACE_VehicleLock_ModuleSetup";
							typeName="DefaultLockpickStrength";
						};
					};
					id=4;
					side="LOGIC";
					vehicle="ACE_VehicleLock_ModuleSetup";
					leader=1;
					lock="UNLOCKED";
					skill=0.60000002;
				};
			};
		};
		class Item5
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={1703.6329,5.5,5730.1909};
					azimut=119.576;
					id=5;
					side="WEST";
					vehicle="B_Soldier_F";
					player="PLAY CDG";
					leader=1;
					skill=0.60000002;
					text="Q";
					init="nul = this spawn {sleep 3; [_this] call ace_medical_fnc_setUnconscious};";
					description="Q Unconscious at start";
				};
			};
		};
		class Item6
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={1702.6882,5.5,5728.8687};
					azimut=103.13899;
					id=6;
					side="WEST";
					vehicle="B_Soldier_F";
					player="PLAY CDG";
					leader=1;
					skill=0.60000002;
					text="a1";
					description="Surrender At Start";
					syncId=4;
					synchronizations[]={5};
				};
			};
		};
		class Item7
		{
			side="LOGIC";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={1701.0719,5.5,5727.5586};
					azimut=15.1769;
					id=7;
					side="LOGIC";
					vehicle="ace_captives_ModuleSurrender";
					leader=1;
					lock="UNLOCKED";
					skill=0.60000002;
					syncId=5;
					synchronizations[]={4};
				};
			};
		};
		class Item8
		{
			side="WEST";
			class Vehicles
			{
				items=4;
				class Item0
				{
					position[]={1703.7711,5.5,5715.2427};
					azimut=11.294894;
					id=8;
					side="WEST";
					vehicle="B_Soldier_TL_F";
					player="PLAY CDG";
					leader=1;
					rank="CORPORAL";
					skill=0.60000002;
					text="GrpNATO_A1_0";
					description="NATO Alpha 1 Fireteam Leader";
				};
				class Item1
				{
					position[]={1706.2533,5.5,5712.9951};
					azimut=11.294894;
					id=9;
					side="WEST";
					vehicle="B_Soldier_LAT_F";
					player="PLAY CDG";
					skill=0.60000002;
					text="GrpNATO_A1_1";
					description="NATO Alpha 1 Rifleman (AT)";
				};
				class Item2
				{
					position[]={1709.2836,5.5,5712.2866};
					azimut=11.294894;
					id=10;
					side="WEST";
					vehicle="B_Soldier_AAR_F";
					player="PLAY CDG";
					skill=0.60000002;
					text="GrpNATO_A1_2";
					description="NATO Alpha 1 Assistant Automatic Rifleman";
				};
				class Item3
				{
					position[]={1712.4042,5.5,5711.6323};
					azimut=11.294894;
					id=11;
					side="WEST";
					vehicle="B_Soldier_AR_F";
					player="PLAY CDG";
					skill=0.60000002;
					text="GrpNATO_A1_3";
					description="NATO Alpha 1 Automatic Rifleman";
				};
			};
		};
		class Item9
		{
			side="WEST";
			class Vehicles
			{
				items=4;
				class Item0
				{
					position[]={1700.8379,5.5,5704.4658};
					azimut=11.294894;
					id=12;
					side="WEST";
					vehicle="B_Soldier_TL_F";
					player="PLAY CDG";
					leader=1;
					rank="CORPORAL";
					skill=0.60000002;
					text="GrpNATO_A2_0";
					description="NATO Alpha 2 Fireteam Leader";
				};
				class Item1
				{
					position[]={1703.1456,5.5,5702.0576};
					azimut=11.294894;
					id=13;
					side="WEST";
					vehicle="B_Soldier_LAT_F";
					player="PLAY CDG";
					skill=0.60000002;
					text="GrpNATO_A2_1";
					description="NATO Alpha 2 Rifleman (AT)";
				};
				class Item2
				{
					position[]={1706.1492,5.5,5701.3618};
					azimut=11.294894;
					id=14;
					side="WEST";
					vehicle="B_Soldier_AAR_F";
					player="PLAY CDG";
					skill=0.60000002;
					text="GrpNATO_A2_2";
					description="NATO Alpha 2 Assistant Automatic Rifleman";
				};
				class Item3
				{
					position[]={1709.3947,5.5,5700.7007};
					azimut=11.294894;
					id=15;
					side="WEST";
					vehicle="B_Soldier_AR_F";
					player="PLAY CDG";
					skill=0.60000002;
					text="GrpNATO_A2_3";
					description="NATO Alpha 2 Automatic Rifleman";
				};
			};
		};
		class Item10
		{
			side="WEST";
			class Vehicles
			{
				items=4;
				class Item0
				{
					position[]={1696.9097,5.5,5693.7847};
					azimut=11.294894;
					id=16;
					side="WEST";
					vehicle="B_Soldier_TL_F";
					player="PLAY CDG";
					leader=1;
					rank="CORPORAL";
					skill=0.60000002;
					text="GrpNATO_A3_0";
					description="NATO Alpha 3 Fireteam Leader";
				};
				class Item1
				{
					position[]={1699.3469,5.5,5691.3257};
					azimut=11.294894;
					id=17;
					side="WEST";
					vehicle="B_Soldier_LAT_F";
					player="PLAY CDG";
					skill=0.60000002;
					text="GrpNATO_A3_1";
					description="NATO Alpha 3 Rifleman (AT)";
				};
				class Item2
				{
					position[]={1702.4423,5.5,5690.4912};
					azimut=11.294894;
					id=18;
					side="WEST";
					vehicle="B_Soldier_AAR_F";
					player="PLAY CDG";
					skill=0.60000002;
					text="GrpNATO_A3_2";
					description="NATO Alpha 3 Assistant Automatic Rifleman";
				};
				class Item3
				{
					position[]={1705.6521,5.5,5689.7666};
					azimut=11.294894;
					id=19;
					side="WEST";
					vehicle="B_Soldier_AR_F";
					player="PLAY CDG";
					skill=0.60000002;
					text="GrpNATO_A3_3";
					description="NATO Alpha 3 Automatic Rifleman";
				};
			};
		};
		class Item11
		{
			side="WEST";
			class Vehicles
			{
				items=4;
				class Item0
				{
					position[]={1685.6747,5.5,5720.1187};
					azimut=11.294894;
					id=20;
					side="WEST";
					vehicle="B_Soldier_TL_F";
					player="PLAY CDG";
					leader=1;
					rank="CORPORAL";
					skill=0.60000002;
					text="GrpNATO_B1_0";
					description="NATO Bravo 1 Fireteam Leader";
				};
				class Item1
				{
					position[]={1688.1687,5.5,5717.9639};
					azimut=11.294894;
					id=21;
					side="WEST";
					vehicle="B_Soldier_LAT_F";
					player="PLAY CDG";
					skill=0.60000002;
					text="GrpNATO_B1_1";
					description="NATO Bravo 1 Rifleman (AT)";
				};
				class Item2
				{
					position[]={1691.0776,5.5,5717.2754};
					azimut=11.294894;
					id=22;
					side="WEST";
					vehicle="B_Soldier_AAR_F";
					player="PLAY CDG";
					skill=0.60000002;
					text="GrpNATO_B1_2";
					description="NATO Bravo 1 Assistant Automatic Rifleman";
				};
				class Item3
				{
					position[]={1694.293,5.5,5716.6172};
					azimut=11.294894;
					id=23;
					side="WEST";
					vehicle="B_Soldier_AR_F";
					player="PLAY CDG";
					skill=0.60000002;
					text="GrpNATO_B1_3";
					description="NATO Bravo 1 Automatic Rifleman";
				};
			};
		};
		class Item12
		{
			side="WEST";
			class Vehicles
			{
				items=4;
				class Item0
				{
					position[]={1682.364,5.5,5709.4131};
					azimut=11.294894;
					id=24;
					side="WEST";
					vehicle="B_Soldier_TL_F";
					player="PLAY CDG";
					leader=1;
					rank="CORPORAL";
					skill=0.60000002;
					text="GrpNATO_B2_0";
					description="NATO Bravo 2 Fireteam Leader";
				};
				class Item1
				{
					position[]={1685.1151,5.5,5707.0654};
					azimut=11.294894;
					id=25;
					side="WEST";
					vehicle="B_Soldier_LAT_F";
					player="PLAY CDG";
					skill=0.60000002;
					text="GrpNATO_B2_1";
					description="NATO Bravo 2 Rifleman (AT)";
				};
				class Item2
				{
					position[]={1688.1718,5.5,5706.313};
					azimut=11.294894;
					id=26;
					side="WEST";
					vehicle="B_Soldier_AAR_F";
					player="PLAY CDG";
					skill=0.60000002;
					text="GrpNATO_B2_2";
					description="NATO Bravo 2 Assistant Automatic Rifleman";
				};
				class Item3
				{
					position[]={1691.5254,5.5,5705.6113};
					azimut=11.294894;
					id=27;
					side="WEST";
					vehicle="B_Soldier_AR_F";
					player="PLAY CDG";
					skill=0.60000002;
					text="GrpNATO_B2_3";
					description="NATO Bravo 2 Automatic Rifleman";
				};
			};
		};
		class Item13
		{
			side="WEST";
			class Vehicles
			{
				items=4;
				class Item0
				{
					position[]={1678.4825,5.5,5697.4468};
					azimut=11.294894;
					id=28;
					side="WEST";
					vehicle="B_Soldier_TL_F";
					player="PLAY CDG";
					leader=1;
					rank="CORPORAL";
					skill=0.60000002;
					text="GrpNATO_B3_0";
					description="NATO Bravo 3 Fireteam Leader";
				};
				class Item1
				{
					position[]={1681.5645,5.5,5696.561};
					azimut=11.294894;
					id=29;
					side="WEST";
					vehicle="B_Soldier_LAT_F";
					player="PLAY CDG";
					skill=0.60000002;
					text="GrpNATO_B3_1";
					description="NATO Bravo 3 Rifleman (AT)";
				};
				class Item2
				{
					position[]={1684.6531,5.5,5695.8491};
					azimut=11.294894;
					id=30;
					side="WEST";
					vehicle="B_Soldier_AAR_F";
					player="PLAY CDG";
					skill=0.60000002;
					text="GrpNATO_B3_2";
					description="NATO Bravo 3 Assistant Automatic Rifleman";
				};
				class Item3
				{
					position[]={1687.8109,5.5,5695.1021};
					azimut=11.294894;
					id=31;
					side="WEST";
					vehicle="B_Soldier_AR_F";
					player="PLAY CDG";
					skill=0.60000002;
					text="GrpNATO_B3_3";
					description="NATO Bravo 3 Automatic Rifleman";
				};
			};
		};
		class Item14
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={1540.8328,-27.831757,6018.0283};
					azimut=4.41886;
					special="FLY";
					id=32;
					side="WEST";
					vehicle="B_UAV_02_CAS_F";
					isUAV=1;
					leader=1;
					skill=0.60000002;
				};
			};
		};
		class Item15
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={2861.0947,0,6407.8574};
					azimut=4.41886;
					special="FLY";
					id=33;
					side="WEST";
					vehicle="B_UAV_02_CAS_F";
					isUAV=1;
					leader=1;
					skill=0.60000002;
				};
			};
		};
		class Item16
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={1944.1785,0,6868.8906};
					azimut=4.41886;
					special="FLY";
					id=34;
					side="WEST";
					vehicle="B_UAV_02_CAS_F";
					isUAV=1;
					leader=1;
					skill=0.60000002;
				};
			};
		};
		class Item17
		{
			side="WEST";
			class Vehicles
			{
				items=4;
				class Item0
				{
					position[]={1713.3085,5.5,5725.0205};
					azimut=98.173798;
					id=35;
					side="WEST";
					vehicle="B_medic_F";
					player="PLAY CDG";
					leader=1;
					rank="LIEUTENANT";
					skill=0.60000002;
					text="Medic2";
					description="Medic 2";
				};
				class Item1
				{
					position[]={1712.2098,5.5,5727.1675};
					azimut=98.173798;
					id=36;
					side="WEST";
					vehicle="B_medic_F";
					player="PLAY CDG";
					skill=0.60000002;
					text="Medic1";
					description="Medic 1";
				};
				class Item2
				{
					position[]={1711.6387,5.5,5725.041};
					azimut=98.173798;
					id=37;
					side="WEST";
					vehicle="B_medic_F";
					player="PLAY CDG";
					skill=0.60000002;
					text="Medic3";
					description="Medic 3";
				};
				class Item3
				{
					position[]={1710.0735,5.5,5726.4287};
					id=38;
					side="WEST";
					vehicle="B_soldier_UAV_F";
					player="PLAY CDG";
					skill=0.60000002;
					text="uavGuy";
				};
			};
		};
		class Item18
		{
			side="WEST";
			class Vehicles
			{
				items=2;
				class Item0
				{
					position[]={1722.298,5.5,5733.4629};
					azimut=4.41886;
					special="FLY";
					id=39;
					side="WEST";
					vehicle="B_Soldier_F";
					player="PLAYER COMMANDER";
					leader=1;
					skill=0.60000002;
					text="R1";
					description="sp tester";
				};
				class Item1
				{
					position[]={1722.7957,5.5,5732.481};
					azimut=4.41886;
					special="FLY";
					id=40;
					side="WEST";
					vehicle="B_Soldier_F";
					player="PLAY CDG";
					skill=0.60000002;
					text="R2";
					description="sp tester2";
				};
			};
		};
	};
	class Vehicles
	{
		items=38;
		class Item0
		{
			position[]={1706.5913,5.5,5748.0903};
			azimut=-68.59301;
			id=41;
			side="EMPTY";
			vehicle="B_MRAP_01_F";
			leader=1;
			skill=0.60000002;
			text="car1";
			syncId=6;
			synchronizations[]={2};
		};
		class Item1
		{
			position[]={1707.5599,5.5,5753.0518};
			azimut=-65.45974;
			id=42;
			side="EMPTY";
			vehicle="B_MRAP_01_F";
			leader=1;
			lock="LOCKED";
			skill=0.60000002;
			text="car3";
			syncId=7;
			synchronizations[]={3};
		};
		class Item2
		{
			position[]={1708.7251,5.5,5757.8809};
			azimut=-65.45974;
			id=43;
			side="EMPTY";
			vehicle="C_Hatchback_01_F";
			leader=1;
			lock="UNLOCKED";
			skill=0.60000002;
			text="car4";
		};
		class Item3
		{
			position[]={1704.4299,5.5,5742.8721};
			azimut=-68.59301;
			id=44;
			side="EMPTY";
			vehicle="C_Hatchback_01_F";
			leader=1;
			lock="UNLOCKED";
			skill=0.60000002;
			text="car0";
			init="this setVariable [""ACE_VehicleLock_lockSide"", east];";
		};
		class Item4
		{
			position[]={1738.8502,5.5,5728.8525};
			azimut=101.05981;
			id=45;
			side="EMPTY";
			vehicle="B_static_AA_F";
			skill=0.60000002;
			text="q1";
		};
		class Item5
		{
			position[]={1738.4388,5.5,5726.1929};
			azimut=101.05981;
			id=46;
			side="EMPTY";
			vehicle="B_Mortar_01_F";
			skill=0.60000002;
			text="q2";
		};
		class Item6
		{
			position[]={1737.8582,5.5,5723.3979};
			azimut=101.05981;
			id=47;
			side="EMPTY";
			vehicle="B_HMG_01_high_F";
			skill=0.60000002;
			text="q3";
		};
		class Item7
		{
			position[]={1738.9786,5.5,5734.6968};
			azimut=104.535;
			id=48;
			side="EMPTY";
			vehicle="B_MBT_01_cannon_F";
			lock="UNLOCKED";
			skill=0.60000002;
		};
		class Item8
		{
			position[]={1734.713,5.5,5720.061};
			azimut=10.202663;
			id=49;
			side="EMPTY";
			vehicle="ACE_medicalSupplyCrate";
			leader=1;
			skill=0.60000002;
		};
		class Item9
		{
			position[]={1737.2236,5.5,5719.5591};
			azimut=10.202663;
			id=50;
			side="EMPTY";
			vehicle="ACE_medicalSupplyCrate";
			leader=1;
			skill=0.60000002;
		};
		class Item10
		{
			position[]={1733.2904,5.5,5717.6465};
			azimut=13.57355;
			id=51;
			side="EMPTY";
			vehicle="ACE_Box_Misc";
			leader=1;
			skill=0.60000002;
		};
		class Item11
		{
			position[]={1736.1099,5.5,5717.1831};
			azimut=13.57355;
			id=52;
			side="EMPTY";
			vehicle="ACE_Box_Misc";
			leader=1;
			skill=0.60000002;
		};
		class Item12
		{
			position[]={1732.4794,5.5,5715.4067};
			azimut=9.5156059;
			id=53;
			side="EMPTY";
			vehicle="Box_NATO_AmmoOrd_F";
			leader=1;
			skill=0.60000002;
		};
		class Item13
		{
			position[]={1735.2601,5.5,5714.7891};
			azimut=9.5156059;
			id=54;
			side="EMPTY";
			vehicle="Box_NATO_AmmoOrd_F";
			leader=1;
			skill=0.60000002;
		};
		class Item14
		{
			position[]={1743.4641,5.5,5753.5161};
			azimut=104.535;
			id=55;
			side="EMPTY";
			vehicle="B_MRAP_01_hmg_F";
			lock="UNLOCKED";
			skill=0.60000002;
		};
		class Item15
		{
			position[]={1741.916,5.5,5747.4302};
			azimut=104.535;
			id=56;
			side="EMPTY";
			vehicle="I_APC_tracked_03_cannon_F";
			lock="UNLOCKED";
			skill=0.60000002;
		};
		class Item16
		{
			position[]={1722.1113,5.5,5768.3818};
			azimut=193.13876;
			id=57;
			side="EMPTY";
			vehicle="B_Heli_Attack_01_F";
			skill=0.60000002;
		};
		class Item17
		{
			position[]={1733.6005,5.5,5765.2881};
			azimut=198.2417;
			id=58;
			side="EMPTY";
			vehicle="B_Heli_Light_01_armed_F";
			skill=0.60000002;
		};
		class Item18
		{
			position[]={1746.17,5.5,5764.1099};
			azimut=198.97742;
			id=59;
			side="EMPTY";
			vehicle="B_Heli_Transport_01_F";
			skill=0.60000002;
		};
		class Item19
		{
			position[]={1909.3875,10.094501,5668.21};
			azimut=4.41886;
			id=60;
			side="EMPTY";
			vehicle="O_MBT_02_cannon_F";
			skill=0.60000002;
		};
		class Item20
		{
			position[]={1724.0231,5.5,5722.8857};
			azimut=104.535;
			id=61;
			side="EMPTY";
			vehicle="Box_IND_Wps_F";
			skill=0.60000002;
		};
		class Item21
		{
			position[]={1724.6892,5.5,5724.7744};
			azimut=104.535;
			id=62;
			side="EMPTY";
			vehicle="Box_IND_Ammo_F";
			skill=0.60000002;
		};
		class Item22
		{
			position[]={1717.6512,5.5,5724.0181};
			azimut=104.535;
			id=63;
			side="EMPTY";
			vehicle="Box_IND_Wps_F";
			skill=0.60000002;
		};
		class Item23
		{
			position[]={1718.2023,5.5,5726.3066};
			azimut=104.535;
			id=64;
			side="EMPTY";
			vehicle="Box_IND_Ammo_F";
			skill=0.60000002;
		};
		class Item24
		{
			position[]={1733.6895,5.5,5706.4785};
			azimut=104.535;
			id=65;
			side="EMPTY";
			vehicle="Box_NATO_WpsLaunch_F";
			skill=0.60000002;
		};
		class Item25
		{
			position[]={1733.21,5.5,5704.1836};
			azimut=104.535;
			id=66;
			side="EMPTY";
			vehicle="Box_East_WpsLaunch_F";
			skill=0.60000002;
		};
		class Item26
		{
			position[]={1732.4906,5.5,5701.6831};
			azimut=104.535;
			id=67;
			side="EMPTY";
			vehicle="Box_IND_WpsLaunch_F";
			skill=0.60000002;
		};
		class Item27
		{
			position[]={1825.109,5.5,5676.3613};
			azimut=4.41886;
			id=68;
			side="EMPTY";
			vehicle="O_MBT_02_cannon_F";
			skill=0.60000002;
			text="t1";
		};
		class Item28
		{
			position[]={1894.5531,5.6621442,5745.1523};
			azimut=4.41886;
			id=69;
			side="EMPTY";
			vehicle="O_MBT_02_cannon_F";
			skill=0.60000002;
		};
		class Item29
		{
			position[]={1863.2545,5.5,5712.0615};
			azimut=4.41886;
			id=70;
			side="EMPTY";
			vehicle="O_MBT_02_cannon_F";
			skill=0.60000002;
		};
		class Item30
		{
			position[]={1740.923,5.5,5741.1685};
			azimut=104.535;
			id=71;
			side="EMPTY";
			vehicle="B_MBT_01_cannon_F";
			lock="UNLOCKED";
			skill=0.60000002;
		};
		class Item31
		{
			position[]={1721.363,5.5,5724.4956};
			azimut=104.535;
			id=72;
			side="EMPTY";
			vehicle="Box_NATO_Grenades_F";
			lock="UNLOCKED";
			skill=0.60000002;
		};
		class Item32
		{
			position[]={1722.3844,5.5,5727.0381};
			azimut=104.535;
			id=73;
			side="EMPTY";
			vehicle="Box_NATO_WpsSpecial_F";
			lock="UNLOCKED";
			skill=0.60000002;
		};
		class Item33
		{
			position[]={1644.8666,0,5751.0166};
			azimut=-19.956911;
			id=74;
			side="EMPTY";
			vehicle="B_Boat_Armed_01_minigun_F";
			skill=0.60000002;
		};
		class Item34
		{
			position[]={1639.6296,0,5741.1772};
			azimut=-19.956911;
			id=75;
			side="EMPTY";
			vehicle="B_Boat_Armed_01_minigun_F";
			skill=0.60000002;
		};
		class Item35
		{
			position[]={1636.3765,0,5727.1333};
			azimut=-19.9569;
			id=76;
			side="EMPTY";
			vehicle="C_Boat_Civil_01_F";
			skill=0.60000002;
		};
		class Item36
		{
			position[]={1652.0231,-0.71640843,5760.2349};
			azimut=-19.9569;
			id=77;
			side="EMPTY";
			vehicle="B_Boat_Transport_01_F";
			skill=0.60000002;
		};
		class Item37
		{
			position[]={1739.5898,5.5,5730.6455};
			azimut=101.06;
			id=78;
			side="EMPTY";
			vehicle="B_static_AT_F";
			skill=0.60000002;
			text="q0";
		};
	};
};
class Intro
{
	addOns[]=
	{
		"a3_map_stratis"
	};
	addOnsAuto[]=
	{
		"a3_map_stratis"
	};
	randomSeed=13628778;
	class Intel
	{
		timeOfChanges=1800.0002;
		startWeather=0.30000001;
		startWind=0.1;
		startWaves=0.1;
		forecastWeather=0.30000001;
		forecastWind=0.1;
		forecastWaves=0.1;
		forecastLightnings=0.1;
		year=2035;
		month=7;
		day=6;
		hour=12;
		minute=0;
		startFogDecay=0.013;
		forecastFogDecay=0.013;
	};
};
class OutroWin
{
	addOns[]=
	{
		"a3_map_stratis"
	};
	addOnsAuto[]=
	{
		"a3_map_stratis"
	};
	randomSeed=8997795;
	class Intel
	{
		timeOfChanges=1800.0002;
		startWeather=0.30000001;
		startWind=0.1;
		startWaves=0.1;
		forecastWeather=0.30000001;
		forecastWind=0.1;
		forecastWaves=0.1;
		forecastLightnings=0.1;
		year=2035;
		month=7;
		day=6;
		hour=12;
		minute=0;
		startFogDecay=0.013;
		forecastFogDecay=0.013;
	};
};
class OutroLoose
{
	addOns[]=
	{
		"a3_map_stratis"
	};
	addOnsAuto[]=
	{
		"a3_map_stratis"
	};
	randomSeed=1617621;
	class Intel
	{
		timeOfChanges=1800.0002;
		startWeather=0.30000001;
		startWind=0.1;
		startWaves=0.1;
		forecastWeather=0.30000001;
		forecastWind=0.1;
		forecastWaves=0.1;
		forecastLightnings=0.1;
		year=2035;
		month=7;
		day=6;
		hour=12;
		minute=0;
		startFogDecay=0.013;
		forecastFogDecay=0.013;
	};
};