// by commy2 #include "script_component.hpp" if ((_this select 0) in (missionNamespace getVariable ["ACE_Debug", []])) then { private ["_type", "_argument", "_function", "_showInGame"]; _this resize 4; _type = _this select 0; _argument = _this select 1; _function = _this select 2; _showInGame = _this select 3; if (isNil "_function") then { _function = {_this}; }; if (isNil "_showInGame") then { _showInGame = true; }; private "_result"; _result = _argument call _function; if (_showInGame) then { systemChat format ["%1", _result]; }; diag_log text format ["[ACE] Debug: %1 : %2 - %3 : %4", _type, diag_frameno, _fnc_scriptNameParent, _result]; };