private _category = format ["ACE %1", localize LSTRING(Module_DisplayName)]; [ QGVAR(debugOptions), "CHECKBOX", // [LSTRING(DebugEnable), LSTRING(DebugEnable_Desc)] ["Enable debug mode", "Enable debug tracing and spheres"], [_category, LSTRING(Debug)], true ] call CBA_fnc_addSetting; // debug options [ QGVAR(dbgSphere), "CHECKBOX", // [LSTRING(DebugEnable), LSTRING(DebugEnable_Desc)] "Create color coded spheres at ", [_category, LSTRING(Debug)], false, 0, {}, true ] call CBA_fnc_addSetting; [ QGVAR(frameHint), "CHECKBOX", // [LSTRING(FrameHint), LSTRING(FrameHint_Desc)] ["Show framerate hint", "Show 1/diag_frameTime as a hint"], [_category, LSTRING(Debug)], true ] call CBA_fnc_addSetting; [ QGVAR(fadeRounds), "CHECKBOX", // [LSTRING(FadeRounds), LSTRING(FadeRounds_Desc)] ["Fade round traces over time", "Fade round traces for added round over time"], [_category, LSTRING(Debug)], true ] call CBA_fnc_addSetting; [ QGVAR(dltTrace), "CHECKBOX", // [LSTRING(FadeRounds), LSTRING(FadeRounds_Desc)] ["Delete fire trace on fade", "Delete faded traces"], [_category, LSTRING(Debug)], true ] call CBA_fnc_addSetting; [ QGVAR(drawHitBox),"CHECKBOX", // [LSTRING(DrawHitBox), LSTRING(DrawHitBox_Desc)] ["Draw unit hitboxes", "Draw added hitboxes each frame"], [_category, LSTRING(Debug)], true ] call CBA_fnc_addSetting;