class CfgVehicles { class Module_F; class ACE_ModuleRespawn : Module_F { author = "$STR_ACE_Common_ACETeam"; category = "ACE"; displayName = "Respawn System"; function = QFUNC(module); scope = 2; isGlobal = 1; icon = QUOTE(PATHTOF(UI\Icon_Module_Respawn_ca.paa)); class Arguments { class SavePreDeathGear { displayName = "Save Gear?"; description = "Respawn with the gear a soldier had just before his death?"; typeName = "BOOL"; class values { class Yes { name = "Yes"; value = 1; }; class No { default = 1; name = "No"; value = 0; }; }; }; class RemoveDeadBodiesDisconnected { displayName = "Remove bodies?"; description = "Remove player bodies after disconnect?"; typeName = "BOOL"; class values { class Yes { default = 1; name = "Yes"; value = 1; }; class No { name = "No"; value = 0; }; }; }; }; }; class ACE_ModuleFriendlyFire : Module_F { author = "$STR_ACE_Common_ACETeam"; category = "ACE"; displayName = "Friendly Fire Messages"; function = QFUNC(moduleFriendlyFire); scope = 2; isGlobal = 1; icon = QUOTE(PATHTOF(UI\Icon_Module_FriendlyFire_ca.paa)); class Arguments { }; }; class ACE_ModuleRallypoint : Module_F { author = "$STR_ACE_Common_ACETeam"; category = "ACE"; displayName = "Rallypoint System"; function = QFUNC(moduleRallypoint); scope = 2; isGlobal = 1; icon = QUOTE(PATHTOF(UI\Icon_Module_Rallypoint_ca.paa)); class Arguments { }; }; // rallypoints class FlagCarrier; class Flag_NATO_F : FlagCarrier { class ACE_Actions; }; class Flag_CSAT_F : FlagCarrier { class ACE_Actions; }; class Flag_AAF_F : FlagCarrier { class ACE_Actions; }; // static class ACE_Rallypoint_West : Flag_NATO_F { author = "$STR_ACE_Common_ACETeam"; displayName = "Rallypoint West Base"; vehicleClass = QGVAR(Rallypoints); class EventHandlers { init = QUOTE((_this select 0) setFlagTexture '\A3\Data_F\Flags\Flag_nato_CO.paa'; _this call FUNC(initRallypoint)); }; class ACE_Actions : ACE_Actions { class ACE_MainActions { distance = 5; condition = "true"; selection = ""; class ACE_Teleport { displayName = "Teleport to Rallypoint"; distance = 4; condition = QUOTE(side group _player == west); statement = QUOTE([ARR_3(_player, side group _player, false)] call FUNC(teleportToRallypoint)); showDisabled = 1; priority = 1; }; }; }; }; class ACE_Rallypoint_East : Flag_CSAT_F { author = "$STR_ACE_Common_ACETeam"; displayName = "Rallypoint East Base"; vehicleClass = QGVAR(Rallypoints); class EventHandlers { init = QUOTE((_this select 0) setFlagTexture '\A3\Data_F\Flags\Flag_CSAT_CO.paa'; _this call FUNC(initRallypoint)); }; class ACE_Actions : ACE_Actions { class ACE_MainActions { distance = 5; condition = "true"; selection = ""; class ACE_Teleport { displayName = "Teleport to Rallypoint"; distance = 4; condition = QUOTE(side group _player == east); statement = QUOTE([ARR_3(_player, side group _player, false)] call FUNC(teleportToRallypoint)); showDisabled = 1; priority = 1; }; }; }; }; class ACE_Rallypoint_Independent : Flag_AAF_F { author = "$STR_ACE_Common_ACETeam"; displayName = "Rallypoint Independent Base"; vehicleClass = QGVAR(Rallypoints); class EventHandlers { init = QUOTE((_this select 0) setFlagTexture '\A3\Data_F\Flags\Flag_AAF_CO.paa'; _this call FUNC(initRallypoint)); }; class ACE_Actions : ACE_Actions { class ACE_MainActions { distance = 5; condition = "true"; selection = ""; class ACE_Teleport { displayName = "Teleport to Rallypoint"; distance = 4; condition = QUOTE(side group _player == independent); statement = QUOTE([ARR_3(_player, side group _player, false)] call FUNC(teleportToRallypoint)); showDisabled = 1; priority = 1; }; }; }; }; // moveable class ACE_RallypointExit_West : Flag_NATO_F { author = "$STR_ACE_Common_ACETeam"; displayName = "Rallypoint West"; vehicleClass = QGVAR(Rallypoints); class EventHandlers { init = QUOTE((_this select 0) setFlagTexture '\A3\Data_F\Flags\Flag_nato_CO.paa'; _this call FUNC(initRallypoint)); }; class ACE_Actions : ACE_Actions { class ACE_MainActions { distance = 5; condition = "true"; selection = ""; class ACE_Teleport { displayName = "Teleport to Base"; distance = 4; condition = QUOTE(side group _player == west); statement = QUOTE([ARR_3(_player, side group _player, true)] call FUNC(teleportToRallypoint)); showDisabled = 1; priority = 1; }; }; }; }; class ACE_RallypointExit_East : Flag_CSAT_F { author = "$STR_ACE_Common_ACETeam"; displayName = "Rallypoint East"; vehicleClass = QGVAR(Rallypoints); class EventHandlers { init = QUOTE((_this select 0) setFlagTexture '\A3\Data_F\Flags\Flag_CSAT_CO.paa'; _this call FUNC(initRallypoint)); }; class ACE_Actions : ACE_Actions { class ACE_MainActions { distance = 5; condition = "true"; selection = ""; class ACE_Teleport { displayName = "Teleport to Base"; distance = 4; condition = QUOTE(side group _player == east); statement = QUOTE([ARR_3(_player, side group _player, true)] call FUNC(teleportToRallypoint)); showDisabled = 1; priority = 1; }; }; }; }; class ACE_RallypointExit_Independent : Flag_AAF_F { author = "$STR_ACE_Common_ACETeam"; displayName = "Rallypoint Independent"; vehicleClass = QGVAR(Rallypoints); class EventHandlers { init = QUOTE((_this select 0) setFlagTexture '\A3\Data_F\Flags\Flag_AAF_CO.paa'; _this call FUNC(initRallypoint)); }; class ACE_Actions : ACE_Actions { class ACE_MainActions { distance = 5; condition = "true"; selection = ""; class ACE_Teleport { displayName = "Teleport to Base"; distance = 4; condition = QUOTE(side group _player == independent); statement = QUOTE([ARR_3(_player, side group _player, true)] call FUNC(teleportToRallypoint)); showDisabled = 1; priority = 1; }; }; }; }; // team leader class Man; class CAManBase : Man { class ACE_SelfActions { class ACE_MoveRallypoint { displayName = "Move Rallypoint"; condition = QUOTE([ARR_2(_player, side group _player)] call FUNC(canMoveRallypoint)); statement = QUOTE([ARR_2(_player, side group _player)] call FUNC(moveRallypoint)); showDisabled = 0; priority = -0.5; }; }; }; };