#include "script_component.hpp" /* * Author: Brandon (TCVM) * Checks if patient is still burning for medical progress to continue. * * Arguments: * 0: Arguments <ARRAY> * 0: Medic <OBJECT> * 1: Patient <OBJECT> * * Return Value: * Continue pat down <BOOL> * * Example: * [[player, cursorObject]] call ace_fire_fnc_medical_progress * * Public: No */ params ["_args"]; _args params ["_medic", "_patient"]; [_patient] call FUNC(isBurning)