/* * Author: commy2 * Check if a unit can attach a specific item. * * Arguments: * 0: unit doing the attach (player) * 1: vehicle that it will be attached to (player or vehicle) * 2: Name of the attachable item * * Return Value: * Boolean * * Example: * Nothing * * Public: No */ #include "script_component.hpp" PARAMS_3(_unit,_attachToVehicle,_item); private ["_attachLimit", "_attachedObjects"]; _attachLimit = [10, 1] select (_unit == _attachToVehicle); _attachedObjects = _attachToVehicle getVariable [QGVAR(Objects), []]; canStand _unit && {alive _attachToVehicle} && {count _attachedObjects < _attachLimit} && {_item in (itemsWithMagazines _unit + [""])}