#include "..\script_component.hpp" /* * Author: Cyruz * Checks if the magazine's ammo are flares. * * Arguments: * 0: Magazine * * Return Value: * 0: If magazine is type of flare * * Example: * "3Rnd_UGL_FlareWhite_F" call ace_cookoff_fnc_isMagazineFlare * * Public: No */ params ["_magazine"]; private _configAmmo = configFile >> "CfgAmmo" >> getText (configFile >> "CfgMagazines" >> _magazine >> "ammo"); private _intensity = getNumber (_configAmmo >> "intensity"); private _flare = getNumber (_configAmmo >> QEGVAR(grenades,flare)); _intensity != 0 || _flare == 1