/* * Author: Ruthberg * Initializes the advanced ballistics dll extension with terrain data * * Arguments: * None * * Return Value: * None * * Public: No */ #include "script_component.hpp" if (!hasInterface) exitWith {}; if (!GVAR(enabled)) exitWith {}; if (!GVAR(extensionAvailable)) exitWith {}; private ["_initStartTime", "_mapSize", "_mapGrids", "_gridCells", "_x", "_y", "_gridCenter", "_gridHeight", "_gridNumObjects", "_gridSurfaceIsWater"]; _initStartTime = ACE_time; _mapSize = getNumber (configFile >> "CfgWorlds" >> worldName >> "MapSize"); if (("ace_advanced_ballistics" callExtension format["init:%1:%2", worldName, _mapSize]) == "Terrain already initialized") exitWith { #ifdef DEBUG_MODE_FULL systemChat "AdvancedBallistics: Terrain already initialized"; #endIf }; _mapGrids = ceil(_mapSize / 50) + 1; _gridCells = _mapGrids * _mapGrids; GVAR(currentGrid) = 0; [{ params ["_args","_idPFH"]; _args params ["_mapGrids", "_gridCells", "_initStartTime"]; if (GVAR(currentGrid) >= _gridCells) exitWith { #ifdef DEBUG_MODE_FULL systemChat format["AdvancedBallistics: Finished terrain initialization in %1 seconds", ceil(ACE_time - _initStartTime)]; #endif [_idPFH] call cba_fnc_removePerFrameHandler; }; for "_i" from 1 to 50 do { _x = floor(GVAR(currentGrid) / _mapGrids) * 50; _y = (GVAR(currentGrid) - floor(GVAR(currentGrid) / _mapGrids) * _mapGrids) * 50; _gridCenter = [_x + 25, _y + 25]; _gridHeight = round(getTerrainHeightASL _gridCenter); _gridNumObjects = count (_gridCenter nearObjects ["Building", 50]); _gridSurfaceIsWater = if (surfaceIsWater _gridCenter) then {1} else {0}; "ace_advanced_ballistics" callExtension format["set:%1:%2:%3", _gridHeight, _gridNumObjects, _gridSurfaceIsWater]; GVAR(currentGrid) = GVAR(currentGrid) + 1; if (GVAR(currentGrid) >= _gridCells) exitWith {}; }; }, 0, [_mapGrids, _gridCells, _initStartTime]] call CBA_fnc_addPerFrameHandler