/* * Author: Glowbal, ViperMaul * Unload object from vehicle. * * Arguments: * 0: Object * 1: Vehicle * * Return value: * Object unloaded * * Example: * [object, vehicle] call ace_cargo_fnc_unloadItem * * Public: No */ #include "script_component.hpp" private ["_loaded", "_space", "_itemSize", "_emptyPos", "_validVehiclestate"]; params ["_item", "_vehicle"]; if !([_item, _vehicle] call FUNC(canUnloadItem)) exitWith { false }; _validVehiclestate = true; _emptyPos = []; if (_vehicle isKindOf "Ship" ) then { if !(speed _vehicle <1 && {(((getPosATL _vehicle) select 2) < 2)}) then {_validVehiclestate = false}; TRACE_1("SHIP Ground Check", getPosATL _vehicle ); _emptyPos = ((getPosASL _vehicle) call EFUNC(common,ASLtoPosition) findEmptyPosition [0, 15, typeOf _item]); // TODO: if spot is underwater pick another spot. } else { if (_vehicle isKindOf "Air" ) then { if !(speed _vehicle <1 && {isTouchingGround _vehicle}) then {_validVehiclestate = false}; TRACE_1("Vehicle Ground Check", isTouchingGround _vehicle); _emptyPos = (getPosASL _vehicle) call EFUNC(common,ASLtoPosition); _emptyPos = [(_emptyPos select 0) + random(5), (_emptyPos select 1) + random(5), _emptyPos select 2 ]; } else { if !(speed _vehicle <1 && {(((getPosATL _vehicle) select 2) < 2)}) then {_validVehiclestate = false}; TRACE_1("Vehicle Ground Check", isTouchingGround _vehicle); _emptyPos = ((getPosASL _vehicle) call EFUNC(common,ASLtoPosition) findEmptyPosition [0, 13, typeOf _item]); }; }; TRACE_1("getPosASL Vehicle Check", getPosASL _vehicle); if (!_validVehiclestate) exitWith {false}; if (count _emptyPos == 0) exitWith {false}; //consider displaying text saying there are no safe places to exit the vehicle _loaded = _vehicle getVariable [QGVAR(loaded), []]; _loaded = _loaded - [_item]; _vehicle setVariable [QGVAR(loaded), _loaded, true]; _space = [_vehicle] call FUNC(getCargoSpaceLeft); _itemSize = [_item] call FUNC(getSizeItem); _vehicle setVariable [QGVAR(space), (_space + _itemSize), true]; detach _item; _item setPosASL (_emptyPos call EFUNC(common,PositiontoASL)); ["hideObjectGlobal", [_item, false]] call EFUNC(common,serverEvent); // TOOO maybe drag/carry the unloaded item? // Invoke listenable event ["cargoUnloaded", [_item, _vehicle]] call EFUNC(common,globalEvent); true