class ACE_Repair { class Actions { class ReplaceWheel { displayName = CSTRING(ReplaceWheel); displayNameProgress = CSTRING(ReplacingWheel); locations[] = {"All"}; requiredEngineer = QGVAR(engineerSetting_Wheel); repairingTime = 10; repairingTimeSelfCoef = 1; items[] = {"ToolKit"}; condition = QUOTE(call FUNC(canReplaceWheel)); itemConsumed = 0; callbackSuccess = QUOTE(call FUNC(doReplaceWheel)); callbackFailure = ""; callbackProgress = ""; animationCaller = "Acts_carFixingWheel"; animationCallerProne = "Acts_carFixingWheel"; animationCallerSelf = "Acts_carFixingWheel"; animationCallerSelfProne = "Acts_carFixingWheel"; litter[] = {}; }; class RemoveWheel: ReplaceWheel { displayName = CSTRING(RemoveWheel); displayNameProgress = CSTRING(RemovingWheel); condition = QUOTE(call FUNC(canRemove)); callbackSuccess = QUOTE(call FUNC(doRemoveWheel)); }; class MiscRepair: ReplaceWheel { displayName = CSTRING(Repairing); // let's make empty string an auto generated string displayNameProgress = CSTRING(RepairingHitPoint); condition = QUOTE(call FUNC(canMiscRepair)); requiredEngineer = 0; repairingTime = 15; callbackSuccess = QUOTE(call FUNC(doRepair)); }; class RepairTrack: MiscRepair { displayName = CSTRING(Repairing); displayNameProgress = CSTRING(RepairingHitPoint); condition = QUOTE(call FUNC(canRepairTrack)); callbackSuccess = QUOTE(call FUNC(doRepairTrack)); requiredEngineer = QGVAR(engineerSetting_Wheel); }; class RemoveTrack: MiscRepair { displayName = CSTRING(RemoveTrack); displayNameProgress = CSTRING(RemovingTrack); condition = QUOTE(call FUNC(canRemove)); callbackSuccess = QUOTE(call FUNC(doRemoveTrack)); requiredEngineer = QGVAR(engineerSetting_Wheel); }; class ReplaceTrack: RemoveTrack { displayName = CSTRING(ReplaceTrack); displayNameProgress = CSTRING(ReplacingTrack); condition = QUOTE(call FUNC(canReplaceTrack)); callbackSuccess = QUOTE(call FUNC(doReplaceTrack)); requiredEngineer = QGVAR(engineerSetting_Wheel); }; class FullRepair: MiscRepair { displayName = CSTRING(fullRepair); displayNameProgress = CSTRING(fullyRepairing); requiredEngineer = QGVAR(engineerSetting_fullRepair); repairLocations[] = {QGVAR(fullRepairLocation)}; repairingTime = 30; condition = "damage _target > 0"; callbackSuccess = QUOTE(call FUNC(doFullRepair)); }; }; };