/* * Author: Head, SilentSpike * Handles rendering the spectator 3D unit icons * * Arguments: * 0: Parameters * 1: PFH handle * * Return Value: * None * * Example: * [ace_spectator_fnc_handleIcons, 0] call CBA_fnc_addPerFrameHandler; * * Public: No */ #include "script_component.hpp" if !(GVAR(showIcons)) exitWith {}; private ["_refPoint","_drawVehicles","_leader","_color","_txt","_unit"]; // Draw groups unless leader is within distance _refPoint = [GVAR(camera),GVAR(camUnit)] select (GVAR(camMode) > 0); _drawVehicles = []; { _leader = leader _x; if ((_leader distanceSqr _refPoint) > 40000) then { _color = GETVAR(_x,GVAR(gColor),[ARR_4(0,0,0,0)]); _txt = groupID _x; drawIcon3D ["\A3\ui_f\data\map\markers\nato\b_inf.paa", _color, _leader modelToWorldVisual [0,0,30], 1, 1, 0, _txt, 2, 0.02]; } else { _drawVehicles append (units _x); }; false } count GVAR(groupList); // Draw units for groups within distance { _color = GETVAR((group _x),GVAR(gColor),[ARR_4(0,0,0,0)]); _txt = ["", GETVAR(_x,GVAR(uName),"")] select (isPlayer _x); drawIcon3D ["\A3\ui_f\data\map\markers\military\dot_CA.paa", _color, _x modelToWorldVisual [0,0,3], 0.7, 0.7, 0, _txt, 1, 0.02]; false } count (_drawVehicles arrayIntersect GVAR(unitList));