/* * Author: NouberNou and esteldunedain * Handle interactions key down * * Argument: * 0: Type of key: 0 interaction / 1 self interaction * * Return value: * true * * Public: No */ #include "script_component.hpp" EXPLODE_1_PVT(_this,_menuType); if (GVAR(openedMenuType) == _menuType) exitWith {true}; while {dialog} do { closeDialog 0; }; if (_menuType == 0) then { GVAR(keyDown) = true; GVAR(keyDownSelfAction) = false; } else { GVAR(keyDown) = false; GVAR(keyDownSelfAction) = true; }; GVAR(keyDownTime) = ACE_diagTime; GVAR(openedMenuType) = _menuType; GVAR(lastTimeSearchedActions) = -1000; GVAR(ParsedTextCached) = []; GVAR(useCursorMenu) = (vehicle ACE_player != ACE_player) || visibleMap || {(_menuType == 1) && {(isWeaponDeployed ACE_player) || GVAR(AlwaysUseCursorSelfInteraction) || {cameraView == "GUNNER"}}} || {(_menuType == 0) && GVAR(AlwaysUseCursorInteraction)}; // Delete existing controls in case there's any left GVAR(iconCount) = 0; for "_i" from 0 to (count GVAR(iconCtrls))-1 do { ctrlDelete (GVAR(iconCtrls) select _i); GVAR(ParsedTextCached) set [_i, ""]; }; GVAR(iconCtrls) resize GVAR(iconCount); if (GVAR(useCursorMenu)) then { (findDisplay 46) createDisplay QGVAR(cursorMenu); //"RscCinemaBorder";// (finddisplay 91919) displayAddEventHandler ["KeyUp", {[_this,'keyup'] call CBA_events_fnc_keyHandler}]; (finddisplay 91919) displayAddEventHandler ["KeyDown", {[_this,'keydown'] call CBA_events_fnc_keyHandler}]; // The dialog sets: // uiNamespace getVariable QGVAR(dlgCursorMenu); // uiNamespace getVariable QGVAR(cursorMenuOpened); GVAR(cursorPos) = [0.5,0.5,0]; _ctrl = (findDisplay 91919) ctrlCreate ["RscStructuredText", 9922]; _ctrl ctrlSetPosition [safeZoneX, safeZoneY, safeZoneW, safeZoneH]; _ctrl ctrlCommit 0; // handles Mouse moving and LMB in cursor mode when action on keyrelease is disabled ((finddisplay 91919) displayctrl 9922) ctrlAddEventHandler ["MouseMoving", DFUNC(handleMouseMovement)]; ((finddisplay 91919) displayctrl 9922) ctrlAddEventHandler ["MouseButtonDown", DFUNC(handleMouseButtonDown)]; setMousePosition [0.5, 0.5]; }; GVAR(selfMenuOffset) = ((positionCameraToWorld [0, 0, 2]) call EFUNC(common,positionToASL)) vectorDiff ((positionCameraToWorld [0, 0, 0]) call EFUNC(common,positionToASL)); ["interactMenuOpened", [_menuType]] call EFUNC(common,localEvent); true