#include "script_component.hpp" /* * Author: marc_book, commy2, CAA-Picard * Unload and paradrop object from plane or helicopter. * * Arguments: * 0: Object * 1: Vehicle * 2: Show Hint (default: true) * * Return Value: * Object unloaded * * Example: * [object, vehicle] call ace_cargo_fnc_paradropItem * * Public: No */ params ["_item", "_vehicle", ["_showHint", true]]; TRACE_2("params",_item,_vehicle); private _loaded = _vehicle getVariable [QGVAR(loaded), []]; if !(_item in _loaded) exitWith {false}; (boundingBoxReal _vehicle) params ["_bb1", "_bb2"]; private _distBehind = ((_bb1 select 1) min (_bb2 select 1)) - 4; // 4 meters behind max bounding box TRACE_1("",_distBehind); private _posBehindVehicleAGL = _vehicle modelToWorld [0, _distBehind, -2]; private _object = [_item, _posBehindVehicleAGL, _loaded, _vehicle] call FUNC(unload); _object setVelocity ((velocity _vehicle) vectorAdd ((vectorNormalized (vectorDir _vehicle)) vectorMultiply -5)); // open parachute and ir light effect [{ params ["_object", "_vehicle"]; if (isNull _object || {getPos _object select 2 < 1}) exitWith {}; private _objectAttachedTo = attachedTo _object; private _parachuteTypeVehicle = getText (configOf _vehicle >> "VehicleTransport" >> "Carrier" >> "parachuteClassDefault"); private _parachuteTypeObject = getText (configOf _object >> "VehicleTransport" >> "Cargo" >> "parachuteClass"); if ( !(_objectAttachedTo isKindOf _parachuteTypeVehicle) && !(_objectAttachedTo isKindOf _parachuteTypeObject) ) then { private _velocity = velocity _object; private _parachute = createVehicle ["B_Parachute_02_F", [0,0,0], [], 0, "CAN_COLLIDE"]; // cannot use setPos on parachutes without them closing down _parachute attachTo [_object, [0,0,0]]; detach _parachute; _object attachTo [_parachute, [0,0,1]]; _parachute setVelocity _velocity; }; if ((GVAR(disableParadropEffectsClasstypes) findIf {_object isKindOf _x}) == -1) then { private _light = "Chemlight_yellow" createVehicle [0,0,0]; _light attachTo [_object, [0,0,0]]; }; }, [_object, _vehicle], 0.7] call CBA_fnc_waitAndExecute; // smoke effect when crate landed [{ (_this select 0) params ["_object"]; if (isNull _object) exitWith { [_this select 1] call CBA_fnc_removePerFrameHandler; }; if (getPos _object select 2 < 1) then { if ((GVAR(disableParadropEffectsClasstypes) findIf {_object isKindOf _x}) == -1) then { private _smoke = "SmokeshellYellow" createVehicle [0,0,0]; _smoke attachTo [_object, [0,0,0]]; }; [_this select 1] call CBA_fnc_removePerFrameHandler; }; }, 1, [_object]] call CBA_fnc_addPerFrameHandler; if (_showHint) then { [ [ LSTRING(UnloadedItem), [_object, true] call FUNC(getNameItem), getText (configOf _vehicle >> "displayName") ], 3 ] call EFUNC(common,displayTextStructured); }; // Invoke listenable event ["ace_cargoUnloaded", [_object, _vehicle, "paradrop"]] call CBA_fnc_globalEvent; true