class CfgAmmo { class Default; class BulletCore; class ShellCore; class MissileCore; class GrenadeCore; class LaserBombCore; class RocketCore; class MineCore; class BombCore; class DirectionalBombCore; class PipeBombCore; class B_30mm_HE; class GrenadeHand; class R_PG32V_F; class SubmunitionBase; class Sh_125mm_HE; class M_Vorona_HEAT; class M_SPG9_HEAT; class R_MRAAWS_HEAT_F; class B_338_Ball; class ACE_G_40mm_HE; CREATE_INCENDIARY_AMMO(BulletBase, BulletCore, 0.1); CREATE_INCENDIARY_AMMO(ShellBase, ShellCore, 1.0); CREATE_INCENDIARY_AMMO(ammo_Penetrator_Base, ShellBase, 1.0); CREATE_INCENDIARY_AMMO(MissileBase, MissileCore, 1.0); CREATE_INCENDIARY_AMMO(ammo_Missile_CruiseBase, MissileBase, 0.5); CREATE_INCENDIARY_AMMO(GrenadeBase, GrenadeCore, 0.1); CREATE_INCENDIARY_AMMO(Grenade, Default, 0.0); CREATE_INCENDIARY_AMMO(ammo_bomb_LaserGuidedBase, LaserBombCore, 0.6); CREATE_INCENDIARY_AMMO(RocketBase, RocketCore, 1.0); CREATE_INCENDIARY_AMMO(MineBase, MineCore, 0.5); CREATE_INCENDIARY_AMMO(DirectionalBombBase, DirectionalBombCore, 1.0); CREATE_INCENDIARY_AMMO(PipeBombBase, PipeBombCore, 0.7); CREATE_INCENDIARY_AMMO(ammo_Missile_AntiRadiationBase, MissileBase, 1.0); CREATE_INCENDIARY_AMMO(ammo_Gun20mmAABase, BulletBase, 0.7); CREATE_INCENDIARY_AMMO(ammo_Gun30mmAABase, BulletBase, 0.7); CREATE_INCENDIARY_AMMO(ammo_Gun35mmAABase, BulletBase, 0.7); CREATE_INCENDIARY_AMMO(ammo_Missile_CannonLaunchedBase, MissileBase, 1.0); CREATE_INCENDIARY_AMMO(B_127x99_Ball, BulletBase, 0.2); CREATE_INCENDIARY_AMMO(B_127x99_SLAP, B_127x99_Ball, 0.8); CREATE_INCENDIARY_AMMO(B_127x108_Ball, BulletBase, 0.3); CREATE_INCENDIARY_AMMO(B_127x108_APDS, B_127x108_Ball, 0.1); CREATE_INCENDIARY_AMMO(B_30mm_MP, B_30mm_HE, 0.6); CREATE_INCENDIARY_AMMO(B_40mm_GPR, B_30mm_HE, 0.6); CREATE_INCENDIARY_AMMO(B_20mm, BulletBase, 0.2); CREATE_INCENDIARY_AMMO(B_25mm, BulletBase, 0.4); CREATE_INCENDIARY_AMMO(B_30mm_AP, BulletBase, 0.4); CREATE_INCENDIARY_AMMO(B_30mm_APFSDS, B_30mm_AP, 0.1); CREATE_INCENDIARY_AMMO(B_35mm_AA, BulletBase, 0.7); CREATE_INCENDIARY_AMMO(SmokeShell, GrenadeHand, 0.0); CREATE_INCENDIARY_AMMO(ammo_Penetrator_30mm, ammo_Penetrator_Base, 0.8); CREATE_INCENDIARY_AMMO(ammo_Penetrator_grenade_40mm, ammo_Penetrator_Base, 1.0); CREATE_INCENDIARY_AMMO(ammo_Penetrator_105mm, ammo_Penetrator_Base, 1.0); CREATE_INCENDIARY_AMMO(ammo_Penetrator_120mm, ammo_Penetrator_Base, 1.0); CREATE_INCENDIARY_AMMO(ammo_Penetrator_Rocket_03_AP, ammo_Penetrator_Base, 0.7); CREATE_INCENDIARY_AMMO(ammo_Penetrator_Rocket_04_AP, ammo_Penetrator_Base, 0.7); CREATE_INCENDIARY_AMMO(Sh_120mm_HE, ShellBase, 0.4); CREATE_INCENDIARY_AMMO(Sh_120mm_APFSDS, ShellBase, 0.1); CREATE_INCENDIARY_AMMO(Sh_120mm_HEAT_MP, ShellBase, 0.8); CREATE_INCENDIARY_AMMO(Sh_155mm_AMOS, ShellBase, 0.4); CREATE_INCENDIARY_AMMO(Sh_82mm_AMOS, Sh_155mm_AMOS, 0.1); CREATE_INCENDIARY_AMMO(Bo_Mk82, BombCore, 0.8); CREATE_INCENDIARY_AMMO(R_TBG32V_F, R_PG32V_F, 0.2); CREATE_INCENDIARY_AMMO(R_80mm_HE, RocketBase, 0.2); CREATE_INCENDIARY_AMMO(R_60mm_HE, R_80mm_HE, 0.1); CREATE_INCENDIARY_AMMO(R_230mm_HE, SubmunitionBase, 0.9); CREATE_INCENDIARY_AMMO(R_230mm_fly, ShellBase, 0.9); CREATE_INCENDIARY_AMMO(G_40mm_HE, GrenadeBase, 0.1); CREATE_INCENDIARY_AMMO(G_20mm_HE, G_40mm_HE, 0.3); CREATE_INCENDIARY_AMMO(G_40mm_HEDP, G_40mm_HE, 0.8); CREATE_INCENDIARY_AMMO(Mo_cluster_AP, ShellBase, 0.9); CREATE_INCENDIARY_AMMO(M_Titan_AT, MissileBase, 1.0); CREATE_INCENDIARY_AMMO(M_Titan_AP, M_Titan_AT, 0.3); CREATE_INCENDIARY_AMMO(Sh_125mm_APFSDS, Sh_120mm_APFSDS, 0.15); CREATE_INCENDIARY_AMMO(Sh_125mm_HEAT, Sh_125mm_HE, 1.0); CREATE_INCENDIARY_AMMO(Gatling_30mm_HE_Plane_CAS_01_F, BulletBase, 0.6); CREATE_INCENDIARY_AMMO(Missile_AGM_02_F, MissileBase, 1.0); CREATE_INCENDIARY_AMMO(M_Mo_82mm_AT, MissileBase, 1.0); CREATE_INCENDIARY_AMMO(Rocket_04_HE_F, MissileBase, 0.4); CREATE_INCENDIARY_AMMO(Rocket_04_AP_F, Rocket_04_HE_F, 0.1); CREATE_INCENDIARY_AMMO(Sh_105mm_HEAT_MP, Sh_125mm_HEAT, 0.8); CREATE_INCENDIARY_AMMO(APERSTripMine_Wire_Ammo, DirectionalBombBase, 0.0); CREATE_INCENDIARY_AMMO(B_127x54_Ball, BulletBase, 0.8); CREATE_INCENDIARY_AMMO(B_93x64_Ball, BulletBase, 0.5); CREATE_INCENDIARY_AMMO(M_Vorona_HE, M_Vorona_HEAT, 0.2); CREATE_INCENDIARY_AMMO(M_SPG9_HE, M_SPG9_HEAT, 0.2); CREATE_INCENDIARY_AMMO(R_MRAAWS_HE_F, R_MRAAWS_HEAT_F, 0.4); CREATE_INCENDIARY_AMMO(B_20mm_AP, BulletBase, 0.2); };