#include "script_component.hpp" /* * Author: shukari * Returns if vehicle or object is a rearm source. * * Arguments: * 0: target * 1: check for vanilla rearm vehicle (default: false) * * Return Value: * None * * Example: * [cursorObject] call ace_rearm_fnc_isSource * * Public: Yes */ params [ ["_target", objNull, [objNull]], ["_testVanillaRearm", false, [false]] ]; if ((_target getVariable [QGVAR(currentSupply), 0]) < 0) exitWith {false}; private _vehCfg = configFile >> "CfgVehicles" >> typeOf _target; private _vanillaCargoConfig = getNumber (_vehCfg >> "transportAmmo"); private _rearmCargoConfig = getNumber (_vehCfg >> QGVAR(defaultSupply)); private _supplyVehicle = _target getVariable [QGVAR(isSupplyVehicle), false]; _rearmCargoConfig > 0 || {_supplyVehicle} || {_testVanillaRearm && _vanillaCargoConfig > 0}