PREP(addMagazineToSupply); PREP(addRearmActions); PREP(addVehicleMagazinesToSupply); PREP(canReadSupplyCounter); PREP(canRearm); PREP(canStoreAmmo); PREP(canTakeAmmo); PREP(createDummy); PREP(disable); PREP(dropAmmo); PREP(getAllRearmTurrets); PREP(getCaliber); PREP(getMagazineName); PREP(getMaxMagazines); PREP(getNeedRearmMagazines); PREP(getSupplyCount); PREP(getTurretConfigMagazines); PREP(getTurretMagazineAmmo); PREP(grabAmmo); PREP(handleKilled); PREP(handleRespawn); PREP(handleUnconscious); PREP(hasEnoughSupply); PREP(initSupplyVehicle); PREP(isSource); PREP(makeDummy); PREP(makeSource); PREP(moduleRearmSettings); PREP(pickUpAmmo); PREP(readSupplyCounter); PREP(rearm); PREP(rearmEntireVehicle); PREP(rearmEntireVehicleSuccess); PREP(rearmEntireVehicleSuccessLocal); PREP(rearmSuccess); PREP(rearmSuccessLocal); PREP(removeMagazineFromSupply); PREP(setSupplyCount); PREP(setTurretMagazineAmmo); PREP(storeAmmo); PREP(takeAmmo); PREP(takeSuccess);