#include "script_component.hpp" class CfgPatches { class ADDON { name = COMPONENT_NAME; units[] = {}; weapons[] = {}; requiredVersion = REQUIRED_VERSION; requiredAddons[] = {"ace_main"}; author = ECSTRING(common,ACETeam); authors[] = {"Glowbal"}; url = ECSTRING(main,URL); VERSION_CONFIG; }; }; class CfgVehicles { class Logic; class Module_F: Logic { class ArgumentsBaseUnits { }; }; class ACE_Module: Module_F { class EventHandlers { init = QUOTE(_this call DFUNC(moduleInit)); }; }; }; #include "CfgEventHandlers.hpp"