#include "script_component.hpp" /* * Author: bux578 * Initializes the Interaction module. * * Arguments: * 0: Logic * 1: Units * 2: Activation State * * Return Value: * None * * Example: * [logic, ???, activationState] call ace_interaction_fnc_moduleInteraction * * Public: No */ params ["_logic", "", "_activated"]; if !(_activated) exitWith {}; [_logic, QGVAR(EnableTeamManagement), "EnableTeamManagement"] call EFUNC(common,readSettingFromModule); [_logic, QGVAR(disableNegativeRating), "DisableNegativeRating"] call EFUNC(common,readSettingFromModule); INFO("Interaction Module Initialized.");