/* * Author: commy2 * Check if the unit can load the target object into a vehicle. * * Arguments: * 0: Unit that wants to load a captive * 1: A captive. ObjNull for the first escorted captive * 2: Vehicle to load the captive into. ObjNull for the nearest vehicle * * Return Value: * The return value * * Example: * - * * Public: No */ #include "script_component.hpp" private ["_objects"]; PARAMS_3(_unit,_target,_vehicle); if (isNull _target) then { _objects = attachedObjects _unit; _objects = [_objects, {_this getVariable ["ACE_isCaptive", false]}] call EFUNC(common,filter); _target = _objects select 0; }; if (isNull _vehicle) then { _objects = nearestObjects [_unit, ["Car", "Tank", "Helicopter", "Plane", "Ship_F"], 10]; _vehicle = _objects select 0; }; _unit getVariable ["ACE_isEscorting", false] && {!isNil "_target"} && {!isNil "_vehicle"} && {_vehicle emptyPositions "cargo" > 0}