class CfgAmmo { class ammo_Bomb_SDB; class GVAR(sdb): ammo_Bomb_SDB { author = "Brandon (TCVM)"; maneuvrability = 0; // no maneuvrability so that default guidance doesnt work class ace_missileguidance { enabled = 1; pitchRate = 15; yawRate = 5; canVanillaLock = 0; // Can this default vanilla lock? Only applicable to non-cadet mode // Guidance type for munitions defaultSeekerType = "GPS"; seekerTypes[] = { "GPS" }; defaultSeekerLockMode = "LOBL"; seekerLockModes[] = { "LOBL" }; defaultNavigationType = "ZeroEffortMiss"; navigationTypes[] = { "ZeroEffortMiss" }; seekLastTargetPos = 0; // seek last target position [if seeker loses LOS of target, continue to last known pos] seekerAngle = 60; // Angle from the shooter's view that can track the missile seekerAccuracy = 1; // seeker accuracy multiplier seekerMinRange = 5; seekerMaxRange = 4000; // Range from the missile which the seeker can visually search // Attack profile type selection defaultAttackProfile = "JDAM"; attackProfiles[] = {"JDAM"}; }; }; };