#include "script_component.hpp" /* * Author: Jonpas * Checks if the boat can be pushed. * * Arguments: * 0: Target * * Return Value: * Can Push * * Example: * [target] call ace_interaction_fnc_canPush * * Public: No */ params ["_target"]; alive _target && {getMass _target <= 2600 || getNumber (configFile >> "CfgVehicles" >> typeOf _target >> QGVAR(canPush)) == 1} && {vectorMagnitude velocity _target < 3}