#define COMPONENT medical_feedback #define COMPONENT_BEAUTIFIED Medical Feedback #include "\z\ace\addons\main\script_mod.hpp" // #define DEBUG_MODE_FULL // #define DISABLE_COMPILE_CACHE // #define ENABLE_PERFORMANCE_COUNTERS #ifdef DEBUG_ENABLED_MEDICAL_FEEDBACK #define DEBUG_MODE_FULL #endif #ifdef DEBUG_SETTINGS_MEDICAL_FEEDBACK #define DEBUG_SETTINGS DEBUG_SETTINGS_MEDICAL_FEEDBACK #endif #include "\z\ace\addons\medical_engine\script_macros_medical.hpp" #include "\z\ace\addons\main\script_macros.hpp" #define EMPTY_SOUND {"A3\Sounds_F\dummysound.wss",1,1} #define NAMESPACE_NULL locationNull #define DISABLE_VANILLA_SCREAMS #define DISABLE_VANILLA_MOANS #define DISABLE_VANILLA_HEARTBEAT #define DISABLE_VANILLA_BLOOD_TEXTURES #define DISABLE_VANILLA_DAMAGE_EFFECTS #define FX_PAIN_FADE_IN 0.3 #define FX_PAIN_FADE_OUT 0.7 #define FX_UNCON_FADE_IN 2.0 #define FX_UNCON_FADE_OUT 5.0 #define SND_HEARBEAT_FAST (selectRandom ["ACE_heartbeat_fast_1", "ACE_heartbeat_fast_2", "ACE_heartbeat_fast_3"]) #define SND_HEARBEAT_NORMAL (selectRandom ["ACE_heartbeat_norm_1", "ACE_heartbeat_norm_2"]) #define SND_HEARBEAT_SLOW (selectRandom ["ACE_heartbeat_slow_1", "ACE_heartbeat_slow_2"]) #define SND_FRACTURE (selectRandom ["ACE_fracture_1", "ACE_fracture_2", "ACE_fracture_3", "ACE_fracture_4"]) #define VOL_UNCONSCIOUS 0.25 #define FX_PAIN_WHITE_FLASH 0 #define FX_PAIN_PULSATING_BLUR 1 #define FX_PAIN_CHROMATIC_ABERRATION 2 #define FX_PAIN_ONLY_BASE 3