class ACE_Settings { class GVAR(allowHandcuffOwnSide) { category = CSTRING(DisplayName); displayName = CSTRING(ModuleSettings_handcuffSide_name); description = CSTRING(ModuleSettings_handcuffSide_description); typeName = "BOOL"; value = 1; }; class GVAR(requireSurrender) { category = CSTRING(DisplayName); displayName = CSTRING(ModuleSettings_requireSurrender_name); description = CSTRING(ModuleSettings_requireSurrender_description); typeName = "SCALAR"; values[] = {ECSTRING(common,Disabled), CSTRING(SurrenderOnly), CSTRING(SurrenderOrNoWeapon)}; value = 1; }; class GVAR(allowSurrender) { category = CSTRING(DisplayName); displayName = CSTRING(ModuleSettings_allowSurrender_name); description = CSTRING(ModuleSettings_allowSurrender_description); typeName = "BOOL"; value = 1; }; class GVAR(requireSurrenderAi) { category = CSTRING(DisplayName); displayName = CSTRING(ModuleSettings_requireSurrenderAi_name); description = CSTRING(ModuleSettings_requireSurrenderAi_description); typeName = "BOOL"; value = 0; }; };