#include "script_component.hpp" /* * Author: commy2 * Display a message. * * Arguments: * 0: Message * 1: Play a clicking sound (default: false) * 2: How long before hiding the message in seconds (default: 2) * 3: Priority, higher priority messages will override lesser important ones (default: 0) * * Return Value: * None * * Example: * ["Message", true, 5, 2] call ace_common_fnc_displayText * * Public: Yes */ params ["_text", ["_sound", false], ["_delay", 2], ["_priority", 0]]; if (isNil QGVAR(lastHint)) then { GVAR(lastHint) = [0, 0]; }; if !(typeName _text in ["STRING", "TEXT"]) then {_text = str _text}; GVAR(lastHint) params ["_lastHintTime", "_lastHintPriority"]; private _time = CBA_missionTime; if (_time > _lastHintTime + _delay || {_priority >= _lastHintPriority}) then { hintSilent _text; if (_sound) then {playSound "ACE_Sound_Click"}; GVAR(lastHint) set [0, _time]; GVAR(lastHint) set [1, _priority]; [{if ((_this select 0) == GVAR(lastHint) select 0) then {hintSilent ""};}, [_time], _delay, 0] call CBA_fnc_waitAndExecute; };