class Rsctitles { class GVAR(ScreenEffectsBlack) { duration = 10e10; idd = 1111; movingenable = 0; onLoad = QUOTE(uiNamespace setVariable [ARR_2(QUOTE(QUOTE(GVAR(ScreenEffectsBlack))), _this select 0)]); class controlsBackground { class blackScreen: ACE_gui_backgroundBase { text = QUOTE(PATHTOF(data\black_out.paa)); colorText[] = {0.0, 0.0, 0.0, 0.0}; idc = 11112; x = safezoneX; y = safezoneY; w = safezoneW; h = safezoneH; }; }; }; class GVAR(ScreenEffectsBleeding) { duration = 1; idd = 1111; movingenable = 0; onLoad = QUOTE(uiNamespace setVariable [ARR_2(QUOTE(QUOTE(GVAR(ScreenEffectsBleeding))), _this select 0)]); class controlsBackground { class bleedingScreen: ACE_gui_backgroundBase { text = QUOTE(PATHTOF(data\bleeding.paa)); colorText[] = {0.9, 0.2, 0.2, 0.6}; idc = 11113; x = safezoneX; y = safezoneY; w = safezoneW; h = safezoneH; }; }; }; class GVAR(ScreenEffectsHit) { duration = 1.1; idd = 1111; movingenable = 0; onLoad = QUOTE(uiNamespace setVariable [ARR_2(QUOTE(QUOTE(GVAR(ScreenEffectsHit))), _this select 0)]); class controlsBackground { class effectHit: ACE_gui_backgroundBase { text = QUOTE(PATHTOF(data\hit.paa)); colorText[] = {0.7, 0.2, 0.2, 0.4}; idc = 11113; x = safezoneX; y = safezoneY; w = safezoneW; h = safezoneH; }; }; }; class GVAR(ScreenEffectsPain) { duration = 1; idd = 1111; movingenable = 0; onLoad = QUOTE(uiNamespace setVariable [ARR_2(QUOTE(QUOTE(GVAR(ScreenEffectsPain))), _this select 0)]); class controlsBackground { class painScreen: ACE_gui_backgroundBase { text = QUOTE(PATHTOF(data\painScreen.paa)); colorText[] = {1, 1, 1, 0.5}; idc = 11115; x = safezoneX; y = safezoneY; w = safezoneW; h = safezoneH; }; }; }; };