/* * Author: PabstMirror * Checks the conditions for being able to disarm * * Arguments: * 0: caller (player) * 1: target * 2: type of disarm * * Return Value: * The return value * * Example: * TODO * * Public: No */ #include "script_component.hpp" PARAMS_2(_caller,_target); DEFAULT_PARAM(2,_type,""); if (false) exitWith {false}; _returnValue = true; switch (_type) do { }; _returnValue