#include "script_component.hpp" [QGVAR(burn), LINKFUNC(burn)] call CBA_fnc_addEventHandler; [QGVAR(burnEffects), LINKFUNC(burnEffects)] call CBA_fnc_addEventHandler; [QGVAR(burnSimulation), LINKFUNC(burnSimulation)] call CBA_fnc_addEventHandler; // Only play sound if enabled in settings [QGVAR(playScream), { if (!GVAR(enableScreams)) exitWith {}; params ["_scream", "_source"]; _source say3D _scream; }] call CBA_fnc_addEventHandler; if (isServer) then { ["CBA_settingsInitialized", { TRACE_1("settingsInit", GVAR(enabled)); if (!GVAR(enabled)) exitWith {}; GVAR(fireSources) = createHashMap; [QGVAR(addFireSource), { params ["_source", "_radius", "_intensity", "_key", ["_condition", {true}], ["_conditionArgs", []]]; private _fireLogic = createVehicle ["ACE_LogicDummy", [0, 0, 0], [], 0, "NONE"]; if (_source isEqualType objNull) then { _fireLogic attachTo [_source]; } else { _fireLogic setPosASL _source; }; GVAR(fireSources) set [_key, [_fireLogic, _radius, _intensity, _condition, _conditionArgs]]; }] call CBA_fnc_addEventHandler; [QGVAR(removeFireSource), { params ["_key"]; GVAR(fireSources) deleteAt _key; }] call CBA_fnc_addEventHandler; [LINKFUNC(fireManagerPFH), FIRE_MANAGER_PFH_DELAY, []] call CBA_fnc_addPerFrameHandler; }] call CBA_fnc_addEventHandler; };