class CfgWeapons { class LauncherCore; class Launcher: LauncherCore { ACE_Backblast_Angle = 60; ACE_Backblast_Range = 10; ACE_Backblast_Damage = 0.7; }; class Launcher_Base_F: Launcher {}; class launch_Titan_base: Launcher_Base_F { ACE_Backblast_Angle = 40; ACE_Backblast_Range = 8; ACE_Backblast_Damage = 0.5; }; class launch_Titan_short_base: launch_Titan_base { ACE_Backblast_Angle = 40; ACE_Backblast_Range = 8; ACE_Backblast_Damage = 0.5; }; class launch_NLAW_F: Launcher_Base_F { ACE_Backblast_Angle = 40; ACE_Backblast_Range = 5; ACE_Backblast_Damage = 0.6; }; class launch_RPG32_F: Launcher_Base_F { ACE_Backblast_Angle = 60; ACE_Backblast_Range = 15; ACE_Backblast_Damage = 0.7; }; class CannonCore; class cannon_120mm: CannonCore { ACE_DangerZone_Angle = 90; ACE_DangerZone_Range = 50; ACE_DangerZone_Damage = 0.85; }; class mortar_155mm_AMOS: CannonCore { ACE_DangerZone_Angle = 90; ACE_DangerZone_Range = 60; ACE_DangerZone_Damage = 1; }; };