#include "script_component.hpp" /* * Author: Glowbal * Update the pain suppression * * Arguments: * 0: The Unit * 1: Time since last update * 2: Sync value? * * Return Value: * None * * Public: No */ params ["_unit", "_deltaT", "_syncValue"]; private _painSupressAdjustment = 0; private _adjustments = _unit getVariable [VAR_PAIN_SUPP_ADJ, []]; if !(_adjustments isEqualTo []) then { { _x params ["_value", "_timeTillMaxEffect", "_maxTimeInSystem", "_timeInSystem"]; if (_value != 0 && {_maxTimeInSystem > 0}) then { if (_timeInSystem >= _maxTimeInSystem) then { _adjustments set [_forEachIndex, nil]; } else { _timeInSystem = _timeInSystem + _deltaT; private _effectRatio = ((_timeInSystem / (1 max _timeTillMaxEffect)) ^ 2) min 1; _painSupressAdjustment = _painSupressAdjustment + _value * _effectRatio * (_maxTimeInSystem - _timeInSystem) / _maxTimeInSystem; _x set [3, _timeInSystem]; }; } else { _adjustments set [_forEachIndex, nil]; }; } forEach _adjustments; _unit setVariable [VAR_PAIN_SUPP_ADJ, _adjustments - [nil], (_syncValue || {_adjustments isEqualTo []})]; // always sync on last run _unit setVariable [VAR_PAIN_SUPP, 0 max _painSupressAdjustment, _syncValue]; }; // Handle continuous pain reduction private _pain = GET_PAIN(_unit); _unit setVariable [QEGVAR(medical_status,pain), 0 max (_pain - _deltaT / PAIN_FADE_TIME), _syncValue]; // Handles simple medication if (isNil QEGVAR(medical_treatment,advancedMedication) || {!EGVAR(medical_treatment,advancedMedication)}) then { private _painSupress = _unit getVariable [VAR_PAIN_SUPP, 0]; _painSupress = _painSupress - _deltaT / PAIN_SUPPRESSION_FADE_TIME; _unit setVariable [VAR_PAIN_SUPP, 0 max _painSupress, _syncValue]; };