/* * Author: joko // Jonas * Add the Reserve Parachute to Units or Save Backpack if is a Parachute in Unit * * Arguments: * None * * Return Value: * 0: Unit * * Example: * None * * Public: No */ #include "script_component.hpp" params ["_unit"]; private _backpack = backpack _unit; if ((vehicle _unit) isKindOf "ParachuteBase" && {backpack _unit == ""} && {!(_unit getVariable [QGVAR(chuteIsCut),false])} && {_unit getVariable [QGVAR(hasReserve),false]}) then { _unit addBackpackGlobal (_unit getVariable[QGVAR(backpackClass),"ACE_NonSteerableParachute"]); } else { if ((getNumber(configFile >> "CfgVehicles" >> _backpack >> "ace_hasReserveParachute")) == 1) then { _unit setVariable[QGVAR(backpackClass),getText(configFile >> "CfgVehicles" >> _backpack >> "ace_reserveParachute"),true]; }; if (!(_unit getVariable [QGVAR(chuteIsCut),false]) && {!(animationState _unit == 'para_pilot')}) then { _unit setVariable [QGVAR(hasReserve),[false,true] select (getNumber(configFile >> "CfgVehicles" >> _backpack >> "ace_hasReserveParachute")),true]; }; };