#include "script_component.hpp" /* * Author: Glowbal * Creates a blood object and handles its cleanup. * Available blood drop classes are blooddrop_1 through blooddrop_4. * * Arguments: * 0: Blood Drop Type * 1: Position * * Return Value: * Blood Drop * * Example: * ["blooddrop_2", getPos player] call ace_medical_blood_fnc_createBlood * * Public: No */ params ["_type", "_position"]; TRACE_2("Creating blood",_type,_position); private _model = GVAR(models) getVariable _type; private _bloodDrop = createSimpleObject [_model, [0, 0, 0]]; _bloodDrop setDir random 360; _bloodDrop setPos _position; [QGVAR(bloodDropCreated), _bloodDrop] call CBA_fnc_serverEvent; _bloodDrop