{% if include.component == "advanced_ballistics" %} `ace_ballistics`, `ace_weather` {% endif %} {% if include.component == "advanced_fatigue" %} `ace_common` {% endif %} {% if include.component == "advanced_throwing" %} `ace_common`, `ace_weaponselect` {% endif %} {% if include.component == "ai" %} `ace_common` {% endif %} {% if include.component == "aircraft" %} `ace_common` {% endif %} {% if include.component == "apl" %} `ace_main` {% endif %} {% if include.component == "arsenal" %} `ace_common` {% endif %} {% if include.component == "artillerytables" %} `ace_interaction` {% endif %} {% if include.component == "atragmx" %} `ACE_Advanced_Ballistics`, `ACE_common`, `ACE_weather` {% endif %} {% if include.component == "attach" %} `ace_interaction` {% endif %} {% if include.component == "backpacks" %} `ace_common` {% endif %} {% if include.component == "ballistics" %} `ace_common` {% endif %} {% if include.component == "captives" %} `ace_interaction` {% endif %} {% if include.component == "cargo" %} `ace_interaction` {% endif %} {% if include.component == "chemlights" %} `ace_common` {% endif %} {% if include.component == "common" %} `ace_main`, `ace_modules` {% endif %} {% if include.component == "concertina_wire" %} `ace_apl`, `ace_interaction` {% endif %} {% if include.component == "cookoff" %} `ace_common` {% endif %} {% if include.component == "csw" %} `ace_interaction` {% endif %} {% if include.component == "dagr" %} `ace_weather` {% endif %} {% if include.component == "disarming" %} `ace_interaction` {% endif %} {% if include.component == "disposable" %} `ace_common` {% endif %} {% if include.component == "dogtags" %} `ace_interaction` {% endif %} {% if include.component == "dragging" %} `ace_interaction` {% endif %} {% if include.component == "dragon" %} `ace_hot`, `ace_csw` {% endif %} {% if include.component == "explosives" %} `ace_interaction` {% endif %} {% if include.component == "fastroping" %} `ace_interaction` {% endif %} {% if include.component == "fcs" %} `ace_interaction` {% endif %} {% if include.component == "finger" %} `ace_common` {% endif %} {% if include.component == "flashlights" %} `ace_interaction` {% endif %} {% if include.component == "flashsuppressors" %} `ace_common` {% endif %} {% if include.component == "fonts" %} `ace_main` {% endif %} {% if include.component == "frag" %} `ace_common` {% endif %} {% if include.component == "gestures" %} `ace_interact_menu` {% endif %} {% if include.component == "gforces" %} `ace_common` {% endif %} {% if include.component == "goggles" %} `ace_common` {% endif %} {% if include.component == "grenades" %} `ace_common` {% endif %} {% if include.component == "gunbag" %} `ace_interaction`, `ace_movement` {% endif %} {% if include.component == "hearing" %} `ace_interaction` {% endif %} {% if include.component == "hellfire" %} `ace_interaction`, `ace_missileguidance` {% endif %} {% if include.component == "hitreactions" %} `ace_common` {% endif %} {% if include.component == "hot" %} `ace_common`, `ace_missileguidance` {% endif %} {% if include.component == "huntir" %} `ace_common` {% endif %} {% if include.component == "interact_menu" %} `ace_common` {% endif %} {% if include.component == "interaction" %} `ace_interact_menu` {% endif %} {% if include.component == "inventory" %} `ace_common` {% endif %} {% if include.component == "javelin" %} `ace_main`, `ace_common`, `ace_missileguidance` {% endif %} {% if include.component == "kestrel4500" %} `ACE_common`, `ACE_weather` {% endif %} {% if include.component == "laser" %} `ace_common` {% endif %} {% if include.component == "laserpointer" %} `ace_common` {% endif %} {% if include.component == "logistics_uavbattery" %} `ace_interaction` {% endif %} {% if include.component == "logistics_wirecutter" %} `ace_interaction` {% endif %} {% if include.component == "magazinerepack" %} `ace_interaction` {% endif %} {% if include.component == "map" %} `ace_interaction` {% endif %} {% if include.component == "map_gestures" %} `ace_common` {% endif %} {% if include.component == "maptools" %} `ace_interaction` {% endif %} {% if include.component == "markers" %} `ace_common` {% endif %} {% if include.component == "maverick" %} `ace_missileguidance` {% endif %} {% if include.component == "medical" %} `ace_medical_engine` {% endif %} {% if include.component == "medical_ai" %} `ace_medical_treatment` {% endif %} {% if include.component == "medical_blood" %} `ace_medical_status` {% endif %} {% if include.component == "medical_damage" %} `ace_medical_engine` {% endif %} {% if include.component == "medical_engine" %} `ace_common` {% endif %} {% if include.component == "medical_feedback" %} `ace_medical_status` {% endif %} {% if include.component == "medical_gui" %} `ace_medical_treatment`, `ace_interaction` {% endif %} {% if include.component == "medical_statemachine" %} `ace_medical_vitals` {% endif %} {% if include.component == "medical_status" %} `ace_medical_engine` {% endif %} {% if include.component == "medical_treatment" %} `ace_medical_status`, `ace_medical_damage`, `ace_apl` {% endif %} {% if include.component == "medical_vitals" %} `ace_medical_status` {% endif %} {% if include.component == "metis" %} `ace_missileguidance` {% endif %} {% if include.component == "microdagr" %} `ace_common` {% endif %} {% if include.component == "minedetector" %} `ace_explosives` {% endif %} {% if include.component == "missileguidance" %} `ace_laser` {% endif %} {% if include.component == "missionmodules" %} `ace_common` {% endif %} {% if include.component == "mk6mortar" %} `ace_csw`, `ace_artillerytables` {% endif %} {% if include.component == "modules" %} `ace_main` {% endif %} {% if include.component == "movement" %} `ace_common` {% endif %} {% if include.component == "mx2a" %} `ace_apl` {% endif %} {% if include.component == "nametags" %} `ace_interaction` {% endif %} {% if include.component == "nightvision" %} `ace_common` {% endif %} {% if include.component == "nlaw" %} `ace_missileguidance` {% endif %} {% if include.component == "noidle" %} `ace_common` {% endif %} {% if include.component == "noradio" %} `ace_common` {% endif %} {% if include.component == "norearm" %} `ace_common` {% endif %} {% if include.component == "optics" %} `ace_common` {% endif %} {% if include.component == "optionsmenu" %} `ace_common` {% endif %} {% if include.component == "overheating" %} `ace_interaction` {% endif %} {% if include.component == "overpressure" %} `ace_common` {% endif %} {% if include.component == "parachute" %} `ace_common` {% endif %} {% if include.component == "pylons" %} `ace_interact_menu` {% endif %} {% if include.component == "quickmount" %} `ace_common` {% endif %} {% if include.component == "rangecard" %} `ACE_Advanced_Ballistics`, `ace_scopes` {% endif %} {% if include.component == "realisticnames" %} `ace_common`, `ace_optics` {% endif %} {% if include.component == "realisticweights" %} `ace_common`, `ace_disposable` {% endif %} {% if include.component == "rearm" %} `ace_interaction` {% endif %} {% if include.component == "recoil" %} `ace_common` {% endif %} {% if include.component == "refuel" %} `ace_interaction` {% endif %} {% if include.component == "reload" %} `ace_interaction` {% endif %} {% if include.component == "reloadlaunchers" %} `ace_interaction` {% endif %} {% if include.component == "repair" %} `ace_interaction` {% endif %} {% if include.component == "respawn" %} `ace_common` {% endif %} {% if include.component == "safemode" %} `ace_common` {% endif %} {% if include.component == "sandbag" %} `ace_interaction` {% endif %} {% if include.component == "scopes" %} `ace_common` {% endif %} {% if include.component == "slideshow" %} `ace_common` {% endif %} {% if include.component == "smallarms" %} `ace_common` {% endif %} {% if include.component == "spectator" %} `ace_common` {% endif %} {% if include.component == "spottingscope" %} `ace_apl`, `ace_interaction` {% endif %} {% if include.component == "switchunits" %} `ace_common` {% endif %} {% if include.component == "tacticalladder" %} `ace_apl`, `ace_interaction` {% endif %} {% if include.component == "tagging" %} `ace_interaction` {% endif %} {% if include.component == "thermals" %} `ace_common` {% endif %} {% if include.component == "trenches" %} `ace_interaction` {% endif %} {% if include.component == "tripod" %} `ace_interaction` {% endif %} {% if include.component == "ui" %} `ace_common` {% endif %} {% if include.component == "vector" %} `ace_common` {% endif %} {% if include.component == "vehiclelock" %} `ace_interaction` {% endif %} {% if include.component == "vehicles" %} `ace_common` {% endif %} {% if include.component == "viewdistance" %} `ace_common` {% endif %} {% if include.component == "weaponselect" %} `ace_common` {% endif %} {% if include.component == "weather" %} `ace_common` {% endif %} {% if include.component == "winddeflection" %} `ace_common` {% endif %} {% if include.component == "yardage450" %} `ace_apl`, `ace_laser` {% endif %} {% if include.component == "zeus" %} `ace_common`, `ace_ai` {% endif %} {% if include.component == "compat_r3f" %} `r3f_armes_c`, `R3F_G17_addons`, `r3f_acc` {% endif %} {% if include.component == "compat_rh_acc" %} `RH_acc` {% endif %} {% if include.component == "compat_rh_de" %} `RH_de_cfg` {% endif %} {% if include.component == "compat_rh_m4" %} `RH_m4_cfg` {% endif %} {% if include.component == "compat_rh_pdw" %} `RH_PDW` {% endif %} {% if include.component == "compat_rhs_afrf3" %} `ace_explosives`, `ace_csw`, `ace_rearm`, `ace_refuel`, `ace_repair`, `rhs_c_weapons`, `rhs_c_airweapons`, `rhs_c_troops`, `rhs_c_bmd`, `rhs_c_bmp`, `rhs_c_bmp3`, `rhs_c_a2port_armor`, `rhs_c_btr`, `rhs_c_sprut`, `rhs_c_t72`, `rhs_c_tanks`, `rhs_c_a2port_air`, `rhs_c_a2port_car`, `rhs_c_cars`, `rhs_c_trucks`, `rhs_c_2s3`, `rhs_c_rva`, `rhs_c_heavyweapons` {% endif %} {% if include.component == "compat_rhs_gref3" %} `ace_explosives`, `ace_csw`, `rhsgref_main`, `rhsgref_c_weapons` {% endif %} {% if include.component == "compat_rhs_saf3" %} `ace_explosives`, `rhssaf_c_weapons`, `rhssaf_main` {% endif %} {% if include.component == "compat_rhs_usf3" %} `ace_explosives`, `ace_javelin`, `ace_rearm`, `ace_refuel`, `ace_repair`, `ace_csw`, `rhsusf_c_weapons`, `rhsusf_c_troops`, `rhsusf_c_m1a1`, `rhsusf_c_m1a2`, `RHS_US_A2_AirImport`, `rhsusf_c_m109`, `rhsusf_c_HEMTT_A4`, `rhsusf_c_hmmwv`, `rhsusf_c_rg33`, `rhsusf_c_fmtv`, `rhsusf_c_m113`, `RHS_US_A2Port_Armor`, `rhsusf_c_melb` {% endif %} {% if include.component == "compat_rksl_pm_ii" %} `RKSL_PMII`, `RKSL_PMII_525` {% endif %} {% if include.component == "compat_sma3_iansky" %} `iansky_opt` {% endif %} {% if include.component == "noactionmenu" %} `ace_common` {% endif %} {% if include.component == "nocrosshair" %} `ace_common` {% endif %} {% if include.component == "nouniformrestrictions" %} `ace_common` {% endif %} {% if include.component == "particles" %} `ace_common` {% endif %} {% if include.component == "realisticdispersion" %} `ace_ballistics` {% endif %} {% if include.component == "tracers" %} `ace_ballistics` {% endif %}