#include "script_component.hpp"

ADDON = false;

PREP(dev_buildTable);
PREP(dev_formatNumber);
PREP(dev_simulateCalcRangeTableLine);
PREP(dev_simulateFindSolution);
PREP(dev_simulateShot);

PREP(handleFired);
PREP(handlePlayerVehicleChanged);
PREP(moduleInit);
PREP(rangeTableCanUse);
PREP(rangeTableOpen);
PREP(rangeTablePageChange);
PREP(rangeTablePreCalculatedValues);
PREP(toggleMils);
PREP(turretDisplayLoaded);

ADDON = true;