#include "script_component.hpp" /* * Author: jaynus * Updates fire mode on javelin display (top/dir) * * Arguments: * None * * Return Value: * None * * Example: * [] call ace_javelin_fnc_showFireMode * * Public: No */ private _currentShooter = if (ACE_player call CBA_fnc_canUseWeapon) then {ACE_player} else {vehicle ACE_player}; private _currentFireMode = _currentShooter getVariable ["ace_missileguidance_attackProfile", "JAV_TOP"]; TRACE_1("showFireMode", _currentFireMode); if (_currentFireMode == "JAV_TOP") then { __JavelinIGUITop ctrlSetTextColor __ColorGreen; __JavelinIGUIDir ctrlSetTextColor __ColorGray; } else { __JavelinIGUITop ctrlSetTextColor __ColorGray; __JavelinIGUIDir ctrlSetTextColor __ColorGreen; };